ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Scheduled Deliverables

as of 2022-12-21

There are currently 61 scheduled deliverables being worked on by 30 teams

10 deliverables are scheduled to begin work by 4 team(s) within two weeks


This report lists the actively assigned deliverables and the associated teams, along with the number of developers assigned to each time period. Deliverable time allocations are often staggered over their total lifespan and have multiple devs in the same department working in parallel, but their allocations are obviously not going to be equal. For a better look at this, clicking the team name (or one of the completion dates listed below it) will display a rendering of the current waterfall chart iteration. This chart provides an overview of the schedule breakdown of each team in week long segments.

The timeslots you see on the RSI website are actually fragmented into many smaller sections, usually two week sprints. I do my best to combine relevant timespans by looking for overlaps (4 days currently). If a team says they end earlier than you expect, it means that there is some sizeable period of time between then and the next time they start working on the deliverable again.

The load calculation is an approximation based on the sum of the part-time and full-time tasks (averaged at 80 hours to complete a piece) divided by the team capacity (with a focus factor of 60%) over the given time period. Without exact hourly estimates for each task, a more accurate assessment doesn’t seem likely, so interpret the load as a given dev group’s general utilization on a deliverable.


extra analysis (click me)


There are approximately 253 devs (out of ~512, or 49%) with 531 assignments scheduled to work on 61 observable deliverables. Of those deliverables, 18% are for SQ42 exclusively, with ~101 devs (20%) scheduled for approximately 657 man-days. 36% of deliverables are shared between both projects.

12 deliverable(s) are not currently scheduled to continue work after this sprint: Below are the time breakdowns for each team:

Aopoa San'tok.yāi

  • Vehicle Content - US
    1x Art dev working on 6 tasks (135% load) thru 2023-03-17
    1x Design dev working on 6 tasks (135% load) thru 2023-03-17

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Argo SRV

(Scheduled work ending soon!)

  • Vehicle Content - EU
    4x Art devs working on 9 tasks (71% load) thru 2023-02-23

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Asteroid Facilities

  • EU Sandbox 1
    3x Art devs working on 8 tasks (159% load) thru 2023-03-01

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Bounty Hunter V2

  • EU Landing Zone 2
    2x Art devs working on 9 tasks (70% load) thru 2023-03-28

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  • Mission Feature Team
    2x Engineering devs working on 5 tasks (74% load) thru 2023-03-01
    3x Design devs working on 7 tasks (47% load) thru 2023-03-28

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Bug Fixing & Tech Debt

  • EU Landing Zone 1
    5x Design devs working on 4 tasks (33% load) thru 2023-03-28
    15x Art devs working on 10 tasks (26% load) thru 2023-03-28

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  • Live Tools Team
    5x Engineering devs working on 6 tasks (24% load) thru 2023-03-26

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  • Mission Feature Team
    3x Design devs working on 6 tasks (40% load) thru 2023-03-28

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  • US PU Gameplay Feature Team
    5x Design devs working on 6 tasks (25% load) thru 2023-03-23

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  • Engine Team
    5x Engineering devs will work on 6 tasks (74% load) starting 2023-02-27 thru 2023-03-26

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  • EU Sandbox 1
    13x Art devs will work on 7 tasks (75% load) starting 2023-03-02 thru 2023-03-14
    6x Design devs will work on 3 tasks (69% load) starting 2023-03-02 thru 2023-03-14

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  • Graphics Team
    13x Engineering devs will work on 11 tasks (71% load) starting 2023-03-06 thru 2023-03-26
    3x Tech Content devs will work on 1 task (28% load) starting 2023-03-06 thru 2023-03-26

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  • Physics Team
    4x Engineering devs will work on 3 tasks (63% load) starting 2023-03-06 thru 2023-03-26

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Building Interiors

  • MTL Sandbox 1
    14x Art devs working on 51 tasks (34% load) thru 2023-06-29
    4x Design devs working on 27 tasks (64% load) thru 2023-06-29

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Chapter 01

  • Audio
    4x Audio devs working on 14 tasks (65% load) thru 2023-04-05

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  • SQ42 UI Feature Team
    3x Art devs working on 4 tasks (40% load) thru 2023-03-26

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Chapter 04

  • AI Content Team
    6x Design devs working on 8 tasks (25% load) thru 2023-03-26

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  • SQ42 Character Art
    4x Art devs working on 6 tasks (28% load) thru 2023-03-23

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Chapter 05

  • Character Tech Art
    4x Tech Content devs working on 3 tasks (32% load) thru 2023-03-09

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  • SQ42 Character Art
    5x Art devs working on 8 tasks (31% load) thru 2023-03-23

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  • AI Content Team
    1x Design dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

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Chapter 12

  • Audio
    3x Audio devs working on 15 tasks (93% load) thru 2023-04-05

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  • Character Tech Art
    4x Tech Content devs working on 1 task (38% load) thru 2023-02-23

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  • AI Content Team
    3x Design devs will work on 1 task (21% load) starting 2023-02-27 thru 2023-03-12

====~~~~=====.|.~~~~~...................................................................................

  • SQ42 Character Art
    3x Art devs will work on 2 tasks (33% load) starting 2023-02-26 thru 2023-03-23

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Chapter 14

  • Audio
    1x Audio dev working on 10 tasks (242% load) thru 2023-04-05

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  • SQ42 Character Art
    4x Art devs working on 6 tasks (26% load) thru 2023-03-23

====~~~~~~~~~~|~========................................................................................

Chapter 17

  • SQ42 Character Art
    3x Art devs working on 4 tasks (31% load) thru 2023-03-23

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Chapter 19

  • SQ42 Character Art
    1x Art dev working on 3 tasks (128% load) thru 2023-03-23

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Chapter 21

  • AI Content Team
    5x Design devs working on 4 tasks (21% load) thru 2023-03-26

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Chapter 26

(Scheduled work ending soon!)

  • SQ42 Character Art
    4x Art devs working on 5 tasks (31% load) thru 2023-03-09

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Character Creator

  • Graphics Team
    1x Engineering dev working on 3 tasks (79% load) thru 2023-03-05

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  • SQ42 UI Feature Team
    1x Art dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

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Crusader Spirit

  • Vehicle Content - EU
    5x Art devs working on 28 tasks (57% load) thru 2023-06-15

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Cutting T2

  • Weapon Feature Team
    1x Engineering dev working on 13 tasks (124% load) thru 2023-06-29

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Distortion Propagation

  • Vehicle Feature Team
    1x Design dev working on 3 tasks (185% load) thru 2023-03-02

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Duster Faction Outfits

  • SC Character Art
    4x Art devs working on 9 tasks (46% load) thru 2023-03-23

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Dynamic Events

  • Mission Feature Team
    9x Design devs working on 7 tasks (16% load) thru 2023-03-28
    4x Engineering devs working on 6 tasks (30% load) thru 2023-03-28

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Entity Properties Plugin

  • Editor Team
    1x Engineering dev working on 3 tasks (122% load) thru 2023-03-26

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FPS Devices T1

(Scheduled work ending soon!)

  • Weapon Content Team
    3x Art devs working on 2 tasks (85% load) thru 2023-03-01

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Freight Elevators

(Scheduled work ending soon!)

  • Systemic Services and Tools Team
    1x Engineering dev working on 1 task (119% load) thru 2023-03-01

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  • US PU Gameplay Feature Team
    1x Art dev working on 3 tasks (128% load) thru 2023-03-09
    2x Engineering devs working on 6 tasks (75% load) thru 2023-03-09

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Frontier Clothing

  • Character Tech Art
    5x Tech Content devs working on 4 tasks (25% load) thru 2023-02-23

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  • SC Character Art
    16x Art devs working on 17 tasks (11% load) thru 2023-03-23

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Gen12 - Renderer T1

(Scheduled work ending soon!)

  • Engine Team
    4x Engineering devs working on 7 tasks (52% load) thru 2023-02-26

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  • Graphics Team
    9x Engineering devs working on 8 tasks (24% load) thru 2023-03-05

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HEX

  • Live Tools Team
    5x Engineering devs working on 7 tasks (28% load) thru 2023-03-26

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Jump Points

  • Graphics Team
    1x Engineering dev working on 3 tasks (79% load) thru 2023-03-05

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  • Vehicle Feature Team
    7x Engineering devs working on 8 tasks (27% load) thru 2023-03-16

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Lockable Containers

  • EU PU Gameplay Feature Team
    2x Design devs working on 12 tasks (45% load) thru 2023-06-19

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Lorville Cityscape

  • MTL Sandbox 1
    4x Art devs working on 9 tasks (45% load) thru 2023-03-28

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Map and Radar System Rework

  • Graphics Team
    1x Engineering dev working on 3 tasks (79% load) thru 2023-03-05

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  • SQ42 UI Feature Team
    3x Art devs working on 7 tasks (47% load) thru 2023-03-26

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MISC Hull C

(Scheduled work ending soon!)

  • Audio
    2x Audio devs working on 9 tasks (121% load) thru 2023-03-08

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  • Vehicle Content - EU
    6x Art devs working on 2 tasks (51% load) thru 2023-02-23

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Miscellaneous Support

  • Actor Feature Team
    3x Design devs working on 14 tasks (44% load) thru 2023-06-29
    4x Animation devs working on 12 tasks (29% load) thru 2023-06-29
    2x Engineering devs working on 12 tasks (57% load) thru 2023-06-29

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  • AI Content Team
    2x Tech Content devs working on 13 tasks (47% load) thru 2023-03-26
    4x Animation devs working on 9 tasks (45% load) thru 2023-03-26

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  • Editor Team
    4x Engineering devs working on 4 tasks (41% load) thru 2023-03-26
    1x Design dev working on 12 tasks (119% load) thru 2023-03-26

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  • Graphics Team
    2x Tech Content devs working on 3 tasks (40% load) thru 2023-03-05
    5x Engineering devs working on 3 tasks (16% load) thru 2023-03-05

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  • Systemic Services and Tools Team
    4x Engineering devs working on 5 tasks (30% load) thru 2023-03-14

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  • Vehicle Feature Team
    13x Engineering devs working on 9 tasks (8% load) thru 2023-06-19

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  • Weapon Feature Team
    5x Design devs working on 16 tasks (30% load) thru 2023-06-29

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  • UI Tech Team
    4x Engineering devs will work on 4 tasks (62% load) starting 2023-02-27 thru 2023-03-26

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New Player Experience

(Scheduled work ending soon!)

  • US PU Gameplay Feature Team
    1x Engineering dev working on 5 tasks (124% load) thru 2023-03-09

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Ocean Shader Improvements

(Scheduled work ending soon!)

  • Graphics Team
    2x Engineering devs working on 3 tasks (40% load) thru 2023-03-05

==============|====.....................................................................................

Outpost Homestead - Independent & Outlaw

  • EU Sandbox 1
    12x Art devs working on 33 tasks (82% load) thru 2023-03-01
    4x Design devs working on 13 tasks (97% load) thru 2023-03-01

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Persistent Hangars

  • US PU Gameplay Feature Team
    2x Design devs working on 6 tasks (62% load) thru 2023-03-23

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Persistent Streaming and Server Meshing

  • Engine Team
    1x Engineering dev working on 4 tasks (119% load) thru 2023-02-26

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  • Game Services Team
    10x Engineering devs working on 31 tasks (16% load) thru 2023-03-26

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  • Mission Feature Team
    3x Engineering devs working on 18 tasks (39% load) thru 2023-09-20

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  • Network Team
    9x Engineering devs working on 18 tasks (13% load) thru 2023-03-26

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  • Persistent Tech Team
    4x Engineering devs working on 20 tasks (32% load) thru 2023-03-26

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  • Vehicle Feature Team
    5x Engineering devs working on 5 tasks (24% load) thru 2023-03-16

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Physical Damage & Breakability

(Scheduled work ending soon!)

  • Physics Team
    3x Engineering devs working on 4 tasks (35% load) thru 2023-03-05

==============|====.....................................................................................

Physicalized Weapon Handling

(Recently started!)

  • Weapon Feature Team
    1x Engineering dev working on 4 tasks (163% load) thru 2023-03-30

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Physics - Ropes Simulation

(Scheduled work ending soon!)

  • Physics Team
    1x Engineering dev working on 3 tasks (79% load) thru 2023-03-05

==============|====.....................................................................................

Player Interaction Experience T0 - Hints & Interactions

  • US PU Gameplay Feature Team
    1x Art dev working on 5 tasks (124% load) thru 2023-03-09

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Player Interaction Experience T2 - Visor HUD & Helmet

  • Actor Feature Team
    2x Engineering devs working on 6 tasks (72% load) thru 2023-03-30

....==========|===========..............................................................................

  • UI Tech Team
    1x Engineering dev working on 1 task (128% load) thru 2023-02-26

............==|==.......................................................................................

Player/Machine Physical Interaction

  • Actor Feature Team
    1x Engineering dev working on 10 tasks (198% load) thru 2023-03-30

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Prone T1

  • Actor Feature Team
    1x Engineering dev working on 10 tasks (198% load) thru 2023-03-30
    1x Animation dev working on 12 tasks (238% load) thru 2023-03-30

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Pyro System, Planet, and Mission Setup

  • EU Sandbox 1
    1x Art dev working on 4 tasks (476% load) thru 2023-03-01

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Quantum Simulation

  • Systemic Services and Tools Team
    6x Engineering devs working on 14 tasks (23% load) thru 2023-06-19

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Resource Management

  • EU PU Gameplay Feature Team
    3x Design devs working on 4 tasks (20% load) thru 2023-03-01
    2x Engineering devs working on 10 tasks (60% load) thru 2023-05-22

~~~~~~~~~~~~~~|~~~..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...~~~~~~~~~~~~~~~~~~~~~~~~~...........................
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  • Vehicle Content - EU
    4x Art devs working on 11 tasks (62% load) thru 2023-03-16

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RSI Lynx

  • Vehicle Content - EU
    3x Art devs working on 15 tasks (95% load) thru 2023-03-30

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  • Audio
    1x Audio dev will work on 4 tasks (247% load) starting 2023-03-09 thru 2023-04-05

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Salvage - Vehicle Munching

  • EU PU Gameplay Feature Team
    1x Engineering dev working on 3 tasks (119% load) thru 2023-03-01

....==========|===..=====...............................................................................

Seated Item Handling

  • Actor Feature Team
    2x Animation devs working on 9 tasks (58% load) thru 2023-05-14

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SQ42 - Vehicle Support

  • Audio
    5x Audio devs working on 14 tasks (52% load) thru 2023-04-05

==============|=============............................................................................

  • Vehicle Content - EU
    4x Design devs working on 12 tasks (68% load) thru 2023-03-16

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  • Vehicle Content - US
    1x Design dev working on 12 tasks (120% load) thru 2023-03-17

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  • Vehicle Feature Team
    9x Engineering devs working on 7 tasks (19% load) thru 2023-03-16

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  • Weapon Content Team
    5x Art devs working on 12 tasks (48% load) thru 2023-04-05

..============|=============............................................................................

StarWords Improvements

  • Tools Team
    2x Engineering devs working on 13 tasks (64% load) thru 2023-03-26

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TestRunner Improvements

  • Tools Team
    3x Engineering devs working on 7 tasks (46% load) thru 2023-03-26

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Third Person Camera V2

  • Vehicle Feature Team
    1x Design dev working on 4 tasks (163% load) thru 2023-03-16

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Time Trial Race Missions

(Scheduled work ending soon!)

  • Mission Feature Team
    1x Design dev working on 4 tasks (119% load) thru 2023-03-01

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Unannounced Vehicle

  • Vehicle Content - US
    3x Art devs working on 7 tasks (53% load) thru 2023-03-17

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Unannounced Vehicle

  • Vehicle Content - EU
    2x Art devs working on 9 tasks (142% load) thru 2023-02-23

==============|=........................................................................................
========......|.........................................................................................

  • Vehicle Content - US
    2x Tech Content devs working on 3 tasks (100% load) thru 2023-03-17

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Vehicle Tractor Beams

  • EU PU Gameplay Feature Team
    2x Engineering devs working on 12 tasks (60% load) thru 2023-06-19
    1x Design dev working on 5 tasks (72% load) thru 2023-03-28

==============|==================================.......................................................
....~~~~~~~~~~|~====~~~~~...............................................................................

VOLT Fresnel

(Scheduled work ending soon!)

  • Weapon Content Team
    2x Art devs working on 2 tasks (128% load) thru 2023-02-22

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Weapon Misfire & Wear

  • Weapon Feature Team
    3x Engineering devs working on 13 tasks (41% load) thru 2023-06-29

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The following deliverables are scheduled to begin (or continue) work within two weeks

AR and Map Marker System Rework

  • SQ42 UI Feature Team
    1x Design dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

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Chapter 02

  • SQ42 Character Art
    2x Art devs will work on 2 tasks (50% load) starting 2023-02-26 thru 2023-03-23

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Chapter 06

  • SQ42 UI Feature Team
    1x Design dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

..............|.=====...................................................................................

Chapter 07

(Scheduled work ending soon!)

  • SQ42 Character Art
    2x Art devs will work on 1 task (38% load) starting 2023-02-26 thru 2023-03-09

..............|.~~~~....................................................................................

Chapter 09

(Scheduled work ending soon!)

  • SQ42 Character Art
    2x Art devs will work on 1 task (38% load) starting 2023-02-26 thru 2023-03-09

..............|.~~~~....................................................................................

Chapter 22

  • SQ42 Character Art
    1x Art dev will work on 1 task (76% load) starting 2023-02-26 thru 2023-03-09

====..........|.~~~~....................................................................................

MFD Rework

  • SQ42 UI Feature Team
    1x Art dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

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Quantum Travel Experience

  • SQ42 UI Feature Team
    1x Design dev will work on 1 task (128% load) starting 2023-02-27 thru 2023-03-12

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Unannounced Vehicle

(Starting soon!)

  • Vehicle Content - EU
    2x Design devs will work on 4 tasks (185% load) starting 2023-02-26 thru 2023-03-16
    5x Art devs will work on 4 tasks (74% load) starting 2023-02-26 thru 2023-03-16

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Unannounced Vehicle

  • Audio
    2x Audio devs will work on 5 tasks (154% load) starting 2023-03-09 thru 2023-04-05

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