ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

485 deliverables listed | 2023-03-22 => 2023-04-05

There were 6 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 163 devs (out of ~512, or 32%) with 337 assignments scheduled to work on 59 observable deliverables. Of those deliverables, 2% are for SQ42 exclusively, with ~50 devs (10%) scheduled for approximately 1509 man-days. 2% of deliverables are shared between both projects.

On average, the schedule has expanded by 4 days. 31 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 2056 - Bug Fixing & Tech Debt (31% part-time)
  2. 1867 - Miscellaneous Support (16% part-time)
  3. 1793 - Building Interiors (17% part-time)
  4. 1121 - Outpost Homestead - Independent & Outlaw (full-time)
  5. 1020 - Pyro Space Stations (full-time)
  6. 942 - SQ42 - Vehicle Support (full-time)
  7. 751 - Quantum Simulation (full-time)
  8. 710 - Asteroid Facilities (full-time)
  9. 656 - Security Network V1 (full-time)
  10. 586 - Underground Facilities (11% part-time)
  11. 578 - Resource Management (48% part-time)
  12. 528 - RSI Polaris (full-time)
  13. 430 - Sliding (full-time)
  14. 411 - Unannounced Vehicle (full-time)
  15. 397 - Additional Derelict Settlements (17% part-time)
  16. 384 - Actor Status T2 (full-time)
  17. 377 - Swimming T0 (full-time)
  18. 331 - Lockable Containers (50% part-time)
  19. 305 - Persistent Streaming and Server Meshing (full-time)
  20. 267 - Weapon Misfire & Wear (full-time)
  21. 235 - Crusader Spirit (full-time)
  22. 218 - Persistent Hangars (86% part-time)
  23. 208 - Persistent Habs (full-time)
  24. 202 - Bounty Hunter V2 (full-time)
  25. 143 - Unannounced Vehicle (full-time)
  26. 142 - Cutting T2 (full-time)
  27. 140 - Mop & Bucket (full-time)
  28. 136 - Life Support T0 (100% part-time)
  29. 125 - Aopoa San'tok.yāi (full-time)
  30. 109 - New Missions - Salvage Contracts (full-time)
  31. 103 - MFD Rework (full-time)
  32. 101 - ATC Service (full-time)
  33. 89 - Chapter 12 (full-time)
  34. 84 - Cave Archetypes (full-time)
  35. 77 - Flak Ammunition (full-time)
  36. 68 - New Interdiction Scenarios (full-time)
  37. 68 - Virtual AI Service (full-time)
  38. 66 - Origin X1 (full-time)
  39. 66 - Seated Item Handling (full-time)
  40. 62 - Artificial Gravity (100% part-time)
  41. 59 - Chapter 17 (20% part-time)
  42. 58 - Chapter 01 (full-time)
  43. 58 - Chapter 14 (full-time)
  44. 57 - Distortion Propagation (full-time)
  45. 56 - Unannounced Vehicle (full-time)
  46. 56 - Disarray Ammunition (100% part-time)
  47. 56 - Incendiary Ammunition (100% part-time)
  48. 56 - Plasma Ammunition (100% part-time)
  49. 52 - Chapter 27 (full-time)
  50. 51 - Vehicle Tractor Beams (full-time)
  51. 39 - Chapter 21 (full-time)
  52. 38 - Aerodynamic Control Surfaces (full-time)
  53. 38 - Chapter 07 (full-time)
  54. 35 - NPC Scheduler Service (full-time)
  55. 35 - Unannounced Vehicle (full-time)
  56. 26 - Chapter 18 (full-time)
  57. 19 - Unannounced Vehicle (full-time)
  58. 11 - RSI Lynx (full-time)
  59. 7 - Chapter 05 (100% part-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 61 - Bug Fixing & Tech Debt (31% part-time)
  2. 29 - SQ42 - Vehicle Support (full-time)
  3. 22 - Building Interiors (17% part-time)
  4. 20 - Miscellaneous Support (16% part-time)
  5. 17 - Pyro Space Stations (full-time)
  6. 16 - Outpost Homestead - Independent & Outlaw (full-time)
  7. 12 - Underground Facilities (11% part-time)
  8. 9 - Resource Management (48% part-time)
  9. 8 - MFD Rework (full-time)
  10. 8 - Weapon Misfire & Wear (full-time)
  11. 8 - Unannounced Vehicle (full-time)
  12. 7 - RSI Polaris (full-time)
  13. 7 - Unannounced Vehicle (full-time)
  14. 6 - Cave Archetypes (full-time)
  15. 6 - Quantum Simulation (full-time)
  16. 5 - Crusader Spirit (full-time)
  17. 5 - Bounty Hunter V2 (full-time)
  18. 5 - Chapter 01 (full-time)
  19. 5 - Chapter 12 (full-time)
  20. 5 - Additional Derelict Settlements (17% part-time)
  21. 5 - Persistent Hangars (86% part-time)
  22. 4 - Security Network V1 (full-time)
  23. 4 - Origin X1 (full-time)
  24. 3 - Asteroid Facilities (full-time)
  25. 3 - Sliding (full-time)
  26. 3 - NPC Scheduler Service (full-time)
  27. 3 - Persistent Habs (full-time)
  28. 3 - Persistent Streaming and Server Meshing (full-time)
  29. 3 - Chapter 14 (full-time)
  30. 3 - Unannounced Vehicle (full-time)
  31. 3 - Lockable Containers (50% part-time)
  32. 2 - Swimming T0 (full-time)
  33. 2 - Actor Status T2 (full-time)
  34. 2 - ATC Service (full-time)
  35. 2 - Virtual AI Service (full-time)
  36. 2 - Chapter 07 (full-time)
  37. 2 - Vehicle Tractor Beams (full-time)
  38. 2 - Aopoa San'tok.yāi (full-time)
  39. 2 - Seated Item Handling (full-time)
  40. 2 - Chapter 17 (20% part-time)
  41. 2 - Life Support T0 (100% part-time)
  42. 2 - Chapter 05 (100% part-time)
  43. 1 - Mop & Bucket (full-time)
  44. 1 - Flak Ammunition (full-time)
  45. 1 - New Interdiction Scenarios (full-time)
  46. 1 - Unannounced Vehicle (full-time)
  47. 1 - Unannounced Vehicle (full-time)
  48. 1 - Cutting T2 (full-time)
  49. 1 - Aerodynamic Control Surfaces (full-time)
  50. 1 - Chapter 18 (full-time)
  51. 1 - Chapter 21 (full-time)
  52. 1 - Chapter 27 (full-time)
  53. 1 - Distortion Propagation (full-time)
  54. 1 - New Missions - Salvage Contracts (full-time)
  55. 1 - RSI Lynx (full-time)
  56. 1 - Disarray Ammunition (100% part-time)
  57. 1 - Incendiary Ammunition (100% part-time)
  58. 1 - Plasma Ammunition (100% part-time)
  59. 1 - Artificial Gravity (100% part-time)

[6] deliverable(s) updated:

Aopoa San’tok.yāi

2023-01-02 => 2023-09-11

  • End date has been extended from 2023-06-23 to 2023-09-11
  • Vehicle Content - US added 69 days of work
    x1 Art dev with 10 tasks (76% => 89% load)
    x1 Design dev with 11 tasks (52% => 98% load)

Arena Commander: Classic Race Mode Overhaul

2022-07-10 => 2023-03-17

  • End date has been extended from 2022-12-22 to 2023-03-17
  • Arena Commander Feature Team added 74 days of work
    x1 Design dev with 14 tasks (116% => 94% load)
    x1 Engineering dev with 15 tasks (85% => 72% load)

Bug Fixing & Tech Debt

2020-12-31 => 2023-09-25

  • Arena Commander Feature Team added 74 days of work
    x2 Design devs with 47 tasks (71% => 41% load)
    x4 Engineering devs with 22 tasks (19% => 21% load)

Miscellaneous Support

2020-12-31 => 2023-09-06

  • Arena Commander Feature Team added 74 days of work
    x2 Design devs with 15 tasks (72% => 76% load)
    x3 Engineering devs with 48 tasks (37% => 25% load)

Origin X1

2022-01-30 => 2023-09-25

  • End date has been extended from 2023-06-23 to 2023-09-25
  • Vehicle Content - US added 2 days of work
    x1 Design dev with 4 tasks (76% => 62% load)
    x3 Art devs with 7 tasks (19% => 43% load)

Unannounced (Unannounced Vehicle)

2022-02-06 => 2023-07-31

  • End date has been extended from 2023-06-23 to 2023-07-31
  • Vehicle Content - US added 27 days of work
    x3 Art devs with 27 tasks (36% => 35% load)
    x1 Design dev with 7 tasks (87% => 125% load)
    x2 Tech Content devs with 2 tasks (38% => 64% load)

[479] deliverable(s) unchanged