ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

509 deliverables listed | 2023-10-04 => 2023-10-22

There were 18 modifications, 0 removals, and 1 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 139 devs (out of ~512, or 27%) with 280 assignments scheduled to work on 31 observable deliverables. Of those deliverables, 0% are for SQ42 exclusively, with ~46 devs (9%) scheduled for approximately 597 man-days. 1% of deliverables are shared between both projects.

On average, the schedule has expanded by 10 days. 44 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 2462 - Bug Fixing & Tech Debt (9% part-time)
  2. 1048 - Building Interiors (full-time)
  3. 963 - Additional Derelict Settlements (full-time)
  4. 667 - Underground Facilities (full-time)
  5. 640 - Outpost Homestead - Independent & Outlaw (full-time)
  6. 443 - SQ42 - Polishing (full-time)
  7. 431 - Bounty Hunter V2 (full-time)
  8. 376 - Pyro Space Stations (full-time)
  9. 364 - Miscellaneous Support (full-time)
  10. 314 - Freight Elevators (full-time)
  11. 251 - Resource Management (29% part-time)
  12. 192 - Unannounced Vehicle (full-time)
  13. 160 - RSI Polaris (full-time)
  14. 153 - SQ42 - Vehicle Support (full-time)
  15. 119 - Salvage - Vehicle Munching (full-time)
  16. 104 - Persistent Hangars (full-time)
  17. 100 - New Player Experience (full-time)
  18. 96 - Origin G12 (full-time)
  19. 88 - Aopoa San'tok.yāi (full-time)
  20. 66 - RSI Apollo (10% part-time)
  21. 57 - New Missions - Cargo Hauling (full-time)
  22. 53 - New Missions - Data Heist (full-time)
  23. 40 - New Missions - Restoration Contracts (full-time)
  24. 40 - New Missions - Steal/Recover Cargo (full-time)
  25. 35 - Refinery Ships (full-time)
  26. 26 - Security Network V1 (full-time)
  27. 26 - Reputation - Hostility (full-time)
  28. 17 - Origin X1 (full-time)
  29. 11 - Fire Hazard (full-time)
  30. 11 - Physical Damage & Breakability (full-time)
  31. 2 - Unannounced Vehicle (full-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 62 - Bug Fixing & Tech Debt (9% part-time)
  2. 31 - SQ42 - Polishing (full-time)
  3. 21 - Pyro Space Stations (full-time)
  4. 18 - Building Interiors (full-time)
  5. 16 - Miscellaneous Support (full-time)
  6. 16 - Outpost Homestead - Independent & Outlaw (full-time)
  7. 15 - SQ42 - Vehicle Support (full-time)
  8. 12 - Bounty Hunter V2 (full-time)
  9. 10 - Underground Facilities (full-time)
  10. 9 - RSI Polaris (full-time)
  11. 8 - Additional Derelict Settlements (full-time)
  12. 8 - Resource Management (29% part-time)
  13. 6 - Freight Elevators (full-time)
  14. 5 - Aopoa San'tok.yāi (full-time)
  15. 4 - Salvage - Vehicle Munching (full-time)
  16. 3 - New Missions - Data Heist (full-time)
  17. 3 - Origin G12 (full-time)
  18. 3 - Fire Hazard (full-time)
  19. 3 - New Missions - Cargo Hauling (full-time)
  20. 3 - New Missions - Restoration Contracts (full-time)
  21. 3 - New Player Experience (full-time)
  22. 3 - Persistent Hangars (full-time)
  23. 3 - Physical Damage & Breakability (full-time)
  24. 3 - RSI Apollo (10% part-time)
  25. 2 - Origin X1 (full-time)
  26. 2 - Unannounced Vehicle (full-time)
  27. 2 - Refinery Ships (full-time)
  28. 2 - Security Network V1 (full-time)
  29. 2 - New Missions - Steal/Recover Cargo (full-time)
  30. 1 - Reputation - Hostility (full-time)
  31. 1 - Unannounced Vehicle (full-time)

[1] deliverable(s) added:

SQ42 - Polishing

2023-09-11 => 2023-12-14
Fine-tuning and refining all aspects of the Squadron 42 gameplay experience.

The following team(s) were assigned:

  • SQ42 - Chapter Strike Team 0 began work 2023-09-11
    x6 Design devs with 24 tasks (16% load)
  • SQ42 - Chapter Strike Team 1 began work 2023-09-11
    x4 Design devs with 16 tasks (26% load)
  • SQ42 - Chapter Strike Team 2 began work 2023-09-11
    x1 Tech Content dev with 4 tasks (106% load)
    x4 Design devs with 16 tasks (24% load)
  • SQ42 - Social Strike Team began work 2023-09-11
    x9 Design devs with 36 tasks (10% load)
    x2 Engineering devs with 8 tasks (53% load)
  • VFX Team began work 2023-09-28
    x5 Art devs with 10 tasks (56% load)

[18] deliverable(s) updated:

Crusader Spirit

2022-07-03 => 2023-10-18

  • End date has been extended from 2023-06-15 to 2023-10-18
  • VFX Team was assigned, revealing 2 days of work
    x1 Art dev with 1 tasks (278% load)

Enemy Characters

2021-03-25 => 2023-10-11

  • End date has been extended from 2023-08-30 to 2023-10-11
  • Weapon Content Team added 13 days of work
    x1 Animation dev with 2 tasks (417% load)
    x6 Art devs with 33 tasks (59% => 37% load)

Fire Hazard

2021-03-29 => 2023-10-25

  • End date has been extended from 2023-08-23 to 2023-10-25
  • VFX Team added 27 days of work
    x1 Tech Content dev with 14 tasks (59% => 33% load)
    x3 Engineering devs with 24 tasks (34% => 32% load)
    x3 Art devs with 8 tasks (25% => 19% load)

Freight Elevators

2022-09-25 => 2023-12-14

  • NA PU Gameplay Feature Team added 32 days of work
    x3 Engineering devs with 36 tasks (23% => 29% load)
    x1 Design dev with 12 tasks (137% => 56% load)

New Missions - Cargo Hauling

2023-06-30 => 2023-11-09

  • End date has been extended from 2023-11-05 to 2023-11-09
  • Narrative added 24 days of work
    x1 Design dev with 6 tasks (96% => 64% load)

New Missions - Data Heist

2023-03-29 => 2023-11-05

  • Narrative added 25 days of work
    x1 Design dev with 8 tasks (126% => 78% load)

New Missions - Restoration Contracts

2023-06-30 => 2023-11-09

  • End date has been extended from 2023-11-05 to 2023-11-09
  • Narrative was assigned, revealing 21 days of work
    x1 Design dev with 3 tasks (82% load)

New Missions - Steal/Recover Cargo

2023-06-30 => 2023-12-21

  • End date has been extended from 2023-11-05 to 2023-12-21
  • Narrative was assigned, adding 39 days of work
    x1 Design dev with 3 tasks (82% load)

Persistent Hangars

2021-05-09 => 2023-12-14

  • End date has been extended from 2023-09-20 to 2023-12-14
  • NA PU Gameplay Feature Team added 32 days of work
    x2 Engineering devs with 24 tasks (51% => 33% load)
    x1 Design dev with 12 tasks (106% => 108% load)

Physical Damage & Breakability

2021-01-18 => 2023-10-25

  • End date has been extended from 2023-08-14 to 2023-10-25
  • VFX Team was assigned, revealing 24 days of work
    x1 Tech Content dev with 3 tasks (278% load)
    x1 Engineering dev with 3 tasks (128% load)
    x2 Art devs with 2 tasks (139% load)

Pyro Space Stations

2021-04-01 => 2023-11-05

  • VFX Team added 27 days of work
    x4 Art devs with 13 tasks (30% => 25% load)

RSI Apollo

2023-09-25 => 2023-12-14

  • Start date has been corrected from 2023-10-01 to 2023-09-25
  • Vehicle Content - US added 6 days of work
    x1 Art dev with 4 tasks (23% => 106% load)
    x1 => 2 Design devs with 10 tasks (23% => 36% load)

Salvage - Vehicle Munching

2023-02-01 => 2023-12-14

  • VFX Team added 19 days of work
    x1 => 3 Art devs with 5 tasks (56% => 33% load)

Ship Trespass

2023-03-29 => 2023-09-28

  • End date has been extended from 2023-06-29 to 2023-09-28
  • Narrative was assigned, revealing 38 days of work

  • Added to the 3.21 release window


“Interior of player ships are now trespass zones for those without permission to enter, with permissions granted via the party system”

SQ42 - Vehicle Support

2021-01-10 => 2023-12-30

  • End date has been extended from 2023-12-14 to 2023-12-30
  • Weapon Content Team added 24 days of work
    x6 Art devs with 152 tasks (56% => 39% load)

Tumbril Storm

2022-02-06 => 2023-10-18

  • End date has been extended from 2023-07-31 to 2023-10-18
  • VFX Team was assigned, revealing 16 days of work
    x1 Art dev with 2 tasks (128% load)


Release 3.21

Unannounced (Unannounced Vehicle)

2023-02-26 => 2023-10-25

  • End date has been extended from 2023-10-19 to 2023-10-25
  • VFX Team added 19 days of work
    x1 Art dev with 5 tasks (118% => 128% load)

Unannounced (Unannounced Vehicle)

2023-04-30 => 2023-10-05

  • VFX Team was assigned, revealing 6 days of work
    x1 Art dev with 1 tasks (278% load)

[490] deliverable(s) unchanged