Progress Tracker Delta
509 deliverables listed | 2023-10-04 => 2023-10-22
There were 18 modifications, 0 removals, and 1 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 139 devs (out of ~512, or 27%) with 280 assignments scheduled to work on 31 observable deliverables. Of those deliverables, 0% are for SQ42 exclusively, with ~46 devs (9%) scheduled for approximately 597 man-days. 1% of deliverables are shared between both projects.
On average, the schedule has expanded by 10 days. 44 deliverables were not extended:
- Actor Status T2
- Artificial Gravity
- Chapter 02
- Chapter 04
- Chapter 05
- Chapter 07
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
- Chapter 14
- Chapter 16
- Chapter 17
- Chapter 18
- Chapter 19
- Chapter 20
- Chapter 21
- Chapter 22
- Chapter 23
- Chapter 24
- Chapter 25
- Chapter 26
- Chapter 27
- Character Creator
- Character Work
- Crusader Spirit
- Cutting T2
- Disarray Ammunition
- Distortion Propagation
- Enemy Characters
- Headhunters Faction Outfits
- Incendiary Ammunition
- Life Support T0
- Map and Radar System Rework
- mobiGlas Rework
- Plasma Ammunition
- Player Interaction Experience T2 - Visor HUD & Helmet
- Sliding
- Subsumption Editor Integration
- Swimming T0
- Tumbril Storm
- Unannounced Vehicle
- Unannounced Vehicle
- Weapon Misfire & Wear
The top currently scheduled tasks (in estimated man-days) are:
- 2462 - Bug Fixing & Tech Debt (9% part-time)
- 1048 - Building Interiors (full-time)
- 963 - Additional Derelict Settlements (full-time)
- 667 - Underground Facilities (full-time)
- 640 - Outpost Homestead - Independent & Outlaw (full-time)
- 443 - SQ42 - Polishing (full-time)
- 431 - Bounty Hunter V2 (full-time)
- 376 - Pyro Space Stations (full-time)
- 364 - Miscellaneous Support (full-time)
- 314 - Freight Elevators (full-time)
- 251 - Resource Management (29% part-time)
- 192 - Unannounced Vehicle (full-time)
- 160 - RSI Polaris (full-time)
- 153 - SQ42 - Vehicle Support (full-time)
- 119 - Salvage - Vehicle Munching (full-time)
- 104 - Persistent Hangars (full-time)
- 100 - New Player Experience (full-time)
- 96 - Origin G12 (full-time)
- 88 - Aopoa San'tok.yāi (full-time)
- 66 - RSI Apollo (10% part-time)
- 57 - New Missions - Cargo Hauling (full-time)
- 53 - New Missions - Data Heist (full-time)
- 40 - New Missions - Restoration Contracts (full-time)
- 40 - New Missions - Steal/Recover Cargo (full-time)
- 35 - Refinery Ships (full-time)
- 26 - Security Network V1 (full-time)
- 26 - Reputation - Hostility (full-time)
- 17 - Origin X1 (full-time)
- 11 - Fire Hazard (full-time)
- 11 - Physical Damage & Breakability (full-time)
- 2 - Unannounced Vehicle (full-time)
The top currently scheduled tasks (in assigned devs) are:
- 62 - Bug Fixing & Tech Debt (9% part-time)
- 31 - SQ42 - Polishing (full-time)
- 21 - Pyro Space Stations (full-time)
- 18 - Building Interiors (full-time)
- 16 - Miscellaneous Support (full-time)
- 16 - Outpost Homestead - Independent & Outlaw (full-time)
- 15 - SQ42 - Vehicle Support (full-time)
- 12 - Bounty Hunter V2 (full-time)
- 10 - Underground Facilities (full-time)
- 9 - RSI Polaris (full-time)
- 8 - Additional Derelict Settlements (full-time)
- 8 - Resource Management (29% part-time)
- 6 - Freight Elevators (full-time)
- 5 - Aopoa San'tok.yāi (full-time)
- 4 - Salvage - Vehicle Munching (full-time)
- 3 - New Missions - Data Heist (full-time)
- 3 - Origin G12 (full-time)
- 3 - Fire Hazard (full-time)
- 3 - New Missions - Cargo Hauling (full-time)
- 3 - New Missions - Restoration Contracts (full-time)
- 3 - New Player Experience (full-time)
- 3 - Persistent Hangars (full-time)
- 3 - Physical Damage & Breakability (full-time)
- 3 - RSI Apollo (10% part-time)
- 2 - Origin X1 (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Refinery Ships (full-time)
- 2 - Security Network V1 (full-time)
- 2 - New Missions - Steal/Recover Cargo (full-time)
- 1 - Reputation - Hostility (full-time)
- 1 - Unannounced Vehicle (full-time)
[1] deliverable(s) added:
SQ42 - Polishing
2023-09-11 => 2023-12-14
Fine-tuning and refining all aspects of the Squadron 42 gameplay experience.
The following team(s) were assigned:
- SQ42 - Chapter Strike Team 0 began work 2023-09-11
x6 Design devs with 24 tasks (16% load) - SQ42 - Chapter Strike Team 1 began work 2023-09-11
x4 Design devs with 16 tasks (26% load) - SQ42 - Chapter Strike Team 2 began work 2023-09-11
x1 Tech Content dev with 4 tasks (106% load)
x4 Design devs with 16 tasks (24% load) - SQ42 - Social Strike Team began work 2023-09-11
x9 Design devs with 36 tasks (10% load)
x2 Engineering devs with 8 tasks (53% load) - VFX Team began work 2023-09-28
x5 Art devs with 10 tasks (56% load)
[18] deliverable(s) updated:
Crusader Spirit
2022-07-03 => 2023-10-18
- End date has been extended from 2023-06-15 to 2023-10-18
- VFX Team was assigned, revealing 2 days of work
x1 Art dev with 1 tasks (278% load)
Enemy Characters
2021-03-25 => 2023-10-11
- End date has been extended from 2023-08-30 to 2023-10-11
- Weapon Content Team added 13 days of work
x1 Animation dev with 2 tasks (417% load)
x6 Art devs with 33 tasks (59% => 37% load)
Fire Hazard
2021-03-29 => 2023-10-25
- End date has been extended from 2023-08-23 to 2023-10-25
- VFX Team added 27 days of work
x1 Tech Content dev with 14 tasks (59% => 33% load)
x3 Engineering devs with 24 tasks (34% => 32% load)
x3 Art devs with 8 tasks (25% => 19% load)
Freight Elevators
2022-09-25 => 2023-12-14
- NA PU Gameplay Feature Team added 32 days of work
x3 Engineering devs with 36 tasks (23% => 29% load)
x1 Design dev with 12 tasks (137% => 56% load)
New Missions - Cargo Hauling
2023-06-30 => 2023-11-09
- End date has been extended from 2023-11-05 to 2023-11-09
- Narrative added 24 days of work
x1 Design dev with 6 tasks (96% => 64% load)
New Missions - Data Heist
2023-03-29 => 2023-11-05
- Narrative added 25 days of work
x1 Design dev with 8 tasks (126% => 78% load)
New Missions - Restoration Contracts
2023-06-30 => 2023-11-09
- End date has been extended from 2023-11-05 to 2023-11-09
- Narrative was assigned, revealing 21 days of work
x1 Design dev with 3 tasks (82% load)
New Missions - Steal/Recover Cargo
2023-06-30 => 2023-12-21
- End date has been extended from 2023-11-05 to 2023-12-21
- Narrative was assigned, adding 39 days of work
x1 Design dev with 3 tasks (82% load)
Persistent Hangars
2021-05-09 => 2023-12-14
- End date has been extended from 2023-09-20 to 2023-12-14
- NA PU Gameplay Feature Team added 32 days of work
x2 Engineering devs with 24 tasks (51% => 33% load)
x1 Design dev with 12 tasks (106% => 108% load)
Physical Damage & Breakability
2021-01-18 => 2023-10-25
- End date has been extended from 2023-08-14 to 2023-10-25
- VFX Team was assigned, revealing 24 days of work
x1 Tech Content dev with 3 tasks (278% load)
x1 Engineering dev with 3 tasks (128% load)
x2 Art devs with 2 tasks (139% load)
Pyro Space Stations
2021-04-01 => 2023-11-05
- VFX Team added 27 days of work
x4 Art devs with 13 tasks (30% => 25% load)
RSI Apollo
2023-09-25 => 2023-12-14
- Start date has been corrected from 2023-10-01 to 2023-09-25
- Vehicle Content - US added 6 days of work
x1 Art dev with 4 tasks (23% => 106% load)
x1 => 2 Design devs with 10 tasks (23% => 36% load)
Salvage - Vehicle Munching
2023-02-01 => 2023-12-14
- VFX Team added 19 days of work
x1 => 3 Art devs with 5 tasks (56% => 33% load)
Ship Trespass
2023-03-29 => 2023-09-28
- End date has been extended from 2023-06-29 to 2023-09-28
-
Narrative was assigned, revealing 38 days of work
- Added to the 3.21 release window
“Interior of player ships are now trespass zones for those without permission to enter, with permissions granted via the party system”
SQ42 - Vehicle Support
2021-01-10 => 2023-12-30
- End date has been extended from 2023-12-14 to 2023-12-30
- Weapon Content Team added 24 days of work
x6 Art devs with 152 tasks (56% => 39% load)
Tumbril Storm
2022-02-06 => 2023-10-18
- End date has been extended from 2023-07-31 to 2023-10-18
- VFX Team was assigned, revealing 16 days of work
x1 Art dev with 2 tasks (128% load)
Release 3.21
Unannounced (Unannounced Vehicle)
2023-02-26 => 2023-10-25
- End date has been extended from 2023-10-19 to 2023-10-25
- VFX Team added 19 days of work
x1 Art dev with 5 tasks (118% => 128% load)
Unannounced (Unannounced Vehicle)
2023-04-30 => 2023-10-05
- VFX Team was assigned, revealing 6 days of work
x1 Art dev with 1 tasks (278% load)