ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

507 deliverables listed | 2023-09-06 => 2023-09-20

There were 3 modifications, 0 removals, and 1 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 346 devs (out of ~512, or 68%) with 713 assignments scheduled to work on 80 observable deliverables. Of those deliverables, 5% are for SQ42 exclusively, with ~262 devs (51%) scheduled for approximately 5712 man-days. 3% of deliverables are shared between both projects.

On average, the schedule has not moved. 2 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 3869 - Bug Fixing & Tech Debt (6% part-time)
  2. 1780 - Character Work (33% part-time)
  3. 1635 - SQ42 - Vehicle Support (34% part-time)
  4. 1620 - Miscellaneous Support (7% part-time)
  5. 1325 - Additional Derelict Settlements (4% part-time)
  6. 1246 - Building Interiors (full-time)
  7. 1239 - Underground Facilities (full-time)
  8. 1040 - Pyro Space Stations (full-time)
  9. 938 - Outpost Homestead - Independent & Outlaw (full-time)
  10. 658 - Bounty Hunter V2 (full-time)
  11. 500 - Persistent Streaming and Server Meshing (full-time)
  12. 413 - Origin X1 (56% part-time)
  13. 308 - Resource Management (19% part-time)
  14. 271 - Chapter 04 (full-time)
  15. 232 - Chapter 26 (full-time)
  16. 193 - Chapter 19 (full-time)
  17. 193 - Chapter 25 (full-time)
  18. 183 - Salvage - Vehicle Munching (33% part-time)
  19. 178 - Chapter 17 (20% part-time)
  20. 178 - Chapter 21 (20% part-time)
  21. 155 - Chapter 12 (full-time)
  22. 155 - Headhunters Faction Outfits (full-time)
  23. 149 - Unannounced Vehicle (full-time)
  24. 136 - Freight Elevators (13% part-time)
  25. 133 - TestRunner Improvements (full-time)
  26. 131 - New Player Experience (full-time)
  27. 118 - Aopoa San'tok.yāi (full-time)
  28. 116 - Chapter 14 (full-time)
  29. 116 - Chapter 20 (full-time)
  30. 116 - mobiGlas Rework (full-time)
  31. 101 - Chapter 22 (33% part-time)
  32. 95 - RSI Polaris (full-time)
  33. 89 - New Missions - Cargo Hauling (full-time)
  34. 77 - Actor Status T2 (full-time)
  35. 77 - Chapter 02 (full-time)
  36. 77 - Chapter 24 (full-time)
  37. 77 - Map and Radar System Rework (full-time)
  38. 77 - Sliding (full-time)
  39. 67 - HEX (full-time)
  40. 67 - Arena Commander: Frontend Update (full-time)
  41. 63 - Arena Commander: Experimental Game Modes (full-time)
  42. 63 - Arena Commander: New Racetracks (full-time)
  43. 62 - Chapter 23 (50% part-time)
  44. 56 - Unannounced Vehicle (full-time)
  45. 56 - New Missions - Data Heist (full-time)
  46. 56 - New Missions - Restoration Contracts (full-time)
  47. 56 - New Missions - Steal/Recover Cargo (full-time)
  48. 56 - Reputation - Hostility (full-time)
  49. 49 - Weapon Misfire & Wear (full-time)
  50. 48 - Security Network V1 (full-time)
  51. 44 - Origin G12 (full-time)
  52. 39 - Chapter 05 (full-time)
  53. 39 - Chapter 07 (full-time)
  54. 39 - Chapter 10 (full-time)
  55. 39 - Chapter 11 (full-time)
  56. 39 - Chapter 13 (full-time)
  57. 39 - Chapter 16 (full-time)
  58. 39 - Chapter 18 (full-time)
  59. 39 - Chapter 27 (full-time)
  60. 39 - Character Creator (full-time)
  61. 39 - Cutting T2 (full-time)
  62. 39 - Distortion Propagation (full-time)
  63. 39 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  64. 39 - Subsumption Editor Integration (full-time)
  65. 39 - Swimming T0 (full-time)
  66. 36 - Vehicle Tractor Beams (full-time)
  67. 35 - Artificial Gravity (100% part-time)
  68. 35 - Life Support T0 (100% part-time)
  69. 33 - Entity Properties Plugin (full-time)
  70. 32 - Unannounced Vehicle (50% part-time)
  71. 27 - Pyro System, Planet, and Mission Setup (full-time)
  72. 26 - New Interdiction Scenarios (full-time)
  73. 26 - Refinery Ships (full-time)
  74. 23 - Disarray Ammunition (100% part-time)
  75. 23 - Incendiary Ammunition (100% part-time)
  76. 23 - Plasma Ammunition (100% part-time)
  77. 21 - Jump Points (full-time)
  78. 17 - Quantum Simulation (full-time)
  79. 14 - Persistent Hangars (33% part-time)
  80. 10 - Unannounced Vehicle (full-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 129 - Bug Fixing & Tech Debt (6% part-time)
  2. 64 - Character Work (33% part-time)
  3. 51 - Miscellaneous Support (7% part-time)
  4. 42 - SQ42 - Vehicle Support (34% part-time)
  5. 23 - Persistent Streaming and Server Meshing (full-time)
  6. 23 - Chapter 26 (full-time)
  7. 22 - Underground Facilities (full-time)
  8. 20 - Chapter 04 (full-time)
  9. 18 - Building Interiors (full-time)
  10. 17 - Pyro Space Stations (full-time)
  11. 16 - Outpost Homestead - Independent & Outlaw (full-time)
  12. 16 - Chapter 12 (full-time)
  13. 16 - Chapter 17 (20% part-time)
  14. 15 - Chapter 21 (20% part-time)
  15. 14 - Chapter 22 (33% part-time)
  16. 13 - Resource Management (19% part-time)
  17. 12 - Bounty Hunter V2 (full-time)
  18. 10 - Chapter 14 (full-time)
  19. 9 - RSI Polaris (full-time)
  20. 8 - Chapter 19 (full-time)
  21. 8 - Additional Derelict Settlements (4% part-time)
  22. 7 - Chapter 20 (full-time)
  23. 7 - Origin X1 (56% part-time)
  24. 6 - Quantum Simulation (full-time)
  25. 6 - Aopoa San'tok.yāi (full-time)
  26. 6 - Freight Elevators (13% part-time)
  27. 5 - HEX (full-time)
  28. 5 - Chapter 05 (full-time)
  29. 5 - Chapter 25 (full-time)
  30. 5 - Headhunters Faction Outfits (full-time)
  31. 5 - Map and Radar System Rework (full-time)
  32. 5 - mobiGlas Rework (full-time)
  33. 5 - Pyro System, Planet, and Mission Setup (full-time)
  34. 5 - Jump Points (full-time)
  35. 5 - Chapter 23 (50% part-time)
  36. 4 - TestRunner Improvements (full-time)
  37. 4 - Unannounced Vehicle (full-time)
  38. 4 - Chapter 07 (full-time)
  39. 4 - Weapon Misfire & Wear (full-time)
  40. 3 - New Missions - Cargo Hauling (full-time)
  41. 3 - Chapter 02 (full-time)
  42. 3 - Chapter 11 (full-time)
  43. 3 - Chapter 16 (full-time)
  44. 3 - Chapter 18 (full-time)
  45. 3 - Chapter 24 (full-time)
  46. 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  47. 3 - Sliding (full-time)
  48. 3 - New Player Experience (full-time)
  49. 3 - Origin G12 (full-time)
  50. 3 - Persistent Hangars (33% part-time)
  51. 2 - Unannounced Vehicle (full-time)
  52. 2 - Unannounced Vehicle (full-time)
  53. 2 - Refinery Ships (full-time)
  54. 2 - Security Network V1 (full-time)
  55. 2 - New Missions - Data Heist (full-time)
  56. 2 - New Missions - Restoration Contracts (full-time)
  57. 2 - Actor Status T2 (full-time)
  58. 2 - Chapter 13 (full-time)
  59. 2 - Arena Commander: Frontend Update (full-time)
  60. 2 - Salvage - Vehicle Munching (33% part-time)
  61. 2 - Unannounced Vehicle (50% part-time)
  62. 1 - New Interdiction Scenarios (full-time)
  63. 1 - Entity Properties Plugin (full-time)
  64. 1 - New Missions - Steal/Recover Cargo (full-time)
  65. 1 - Reputation - Hostility (full-time)
  66. 1 - Chapter 10 (full-time)
  67. 1 - Chapter 27 (full-time)
  68. 1 - Character Creator (full-time)
  69. 1 - Cutting T2 (full-time)
  70. 1 - Distortion Propagation (full-time)
  71. 1 - Subsumption Editor Integration (full-time)
  72. 1 - Swimming T0 (full-time)
  73. 1 - Arena Commander: Experimental Game Modes (full-time)
  74. 1 - Arena Commander: New Racetracks (full-time)
  75. 1 - Vehicle Tractor Beams (full-time)
  76. 1 - Artificial Gravity (100% part-time)
  77. 1 - Life Support T0 (100% part-time)
  78. 1 - Disarray Ammunition (100% part-time)
  79. 1 - Incendiary Ammunition (100% part-time)
  80. 1 - Plasma Ammunition (100% part-time)

[1] deliverable(s) added:

Origin G12

2023-10-01 => 2023-12-14
Building, implementing, and balancing Origin’s wheeled ground vehicle, the G12, as a game-ready vehicle.

The following team(s) were assigned:

  • Vehicle Content - EU will begin work 2023-10-01
    x1 Design dev with 11 tasks (417% load)
    x2 Art devs with 22 tasks (208% load)

[3] deliverable(s) updated:

Argo SRV

2022-04-17 => 2023-07-26

  • Added to the 3.20 release window


“All tasks required for the implementation of the Argo SRV.”

Crusader Spirit

2022-07-03 => 2023-06-15

  • End date has moved earlier (time allocation removal(s) or priority up likely)
    from 2023-12-14 to 2023-06-15
  • Vehicle Content - EU freed up 39 days of work
    x1 Design dev with 12 tasks (162% => 120% load)
    x8 => 7 Art devs with 155 tasks (52% => 47% load)

Vehicle Tractor Beams

2021-10-03 => 2023-09-28

  • Added to the 3.20 release window


“Implementation”

[503] deliverable(s) unchanged