Progress Tracker Delta
507 deliverables listed | 2023-09-06 => 2023-09-20
There were 3 modifications, 0 removals, and 1 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 346 devs (out of ~512, or 68%) with 713 assignments scheduled to work on 80 observable deliverables. Of those deliverables, 5% are for SQ42 exclusively, with ~262 devs (51%) scheduled for approximately 5712 man-days. 3% of deliverables are shared between both projects.
On average, the schedule has not moved. 2 deliverables were not extended:
The top currently scheduled tasks (in estimated man-days) are:
- 3869 - Bug Fixing & Tech Debt (6% part-time)
- 1780 - Character Work (33% part-time)
- 1635 - SQ42 - Vehicle Support (34% part-time)
- 1620 - Miscellaneous Support (7% part-time)
- 1325 - Additional Derelict Settlements (4% part-time)
- 1246 - Building Interiors (full-time)
- 1239 - Underground Facilities (full-time)
- 1040 - Pyro Space Stations (full-time)
- 938 - Outpost Homestead - Independent & Outlaw (full-time)
- 658 - Bounty Hunter V2 (full-time)
- 500 - Persistent Streaming and Server Meshing (full-time)
- 413 - Origin X1 (56% part-time)
- 308 - Resource Management (19% part-time)
- 271 - Chapter 04 (full-time)
- 232 - Chapter 26 (full-time)
- 193 - Chapter 19 (full-time)
- 193 - Chapter 25 (full-time)
- 183 - Salvage - Vehicle Munching (33% part-time)
- 178 - Chapter 17 (20% part-time)
- 178 - Chapter 21 (20% part-time)
- 155 - Chapter 12 (full-time)
- 155 - Headhunters Faction Outfits (full-time)
- 149 - Unannounced Vehicle (full-time)
- 136 - Freight Elevators (13% part-time)
- 133 - TestRunner Improvements (full-time)
- 131 - New Player Experience (full-time)
- 118 - Aopoa San'tok.yāi (full-time)
- 116 - Chapter 14 (full-time)
- 116 - Chapter 20 (full-time)
- 116 - mobiGlas Rework (full-time)
- 101 - Chapter 22 (33% part-time)
- 95 - RSI Polaris (full-time)
- 89 - New Missions - Cargo Hauling (full-time)
- 77 - Actor Status T2 (full-time)
- 77 - Chapter 02 (full-time)
- 77 - Chapter 24 (full-time)
- 77 - Map and Radar System Rework (full-time)
- 77 - Sliding (full-time)
- 67 - HEX (full-time)
- 67 - Arena Commander: Frontend Update (full-time)
- 63 - Arena Commander: Experimental Game Modes (full-time)
- 63 - Arena Commander: New Racetracks (full-time)
- 62 - Chapter 23 (50% part-time)
- 56 - Unannounced Vehicle (full-time)
- 56 - New Missions - Data Heist (full-time)
- 56 - New Missions - Restoration Contracts (full-time)
- 56 - New Missions - Steal/Recover Cargo (full-time)
- 56 - Reputation - Hostility (full-time)
- 49 - Weapon Misfire & Wear (full-time)
- 48 - Security Network V1 (full-time)
- 44 - Origin G12 (full-time)
- 39 - Chapter 05 (full-time)
- 39 - Chapter 07 (full-time)
- 39 - Chapter 10 (full-time)
- 39 - Chapter 11 (full-time)
- 39 - Chapter 13 (full-time)
- 39 - Chapter 16 (full-time)
- 39 - Chapter 18 (full-time)
- 39 - Chapter 27 (full-time)
- 39 - Character Creator (full-time)
- 39 - Cutting T2 (full-time)
- 39 - Distortion Propagation (full-time)
- 39 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 39 - Subsumption Editor Integration (full-time)
- 39 - Swimming T0 (full-time)
- 36 - Vehicle Tractor Beams (full-time)
- 35 - Artificial Gravity (100% part-time)
- 35 - Life Support T0 (100% part-time)
- 33 - Entity Properties Plugin (full-time)
- 32 - Unannounced Vehicle (50% part-time)
- 27 - Pyro System, Planet, and Mission Setup (full-time)
- 26 - New Interdiction Scenarios (full-time)
- 26 - Refinery Ships (full-time)
- 23 - Disarray Ammunition (100% part-time)
- 23 - Incendiary Ammunition (100% part-time)
- 23 - Plasma Ammunition (100% part-time)
- 21 - Jump Points (full-time)
- 17 - Quantum Simulation (full-time)
- 14 - Persistent Hangars (33% part-time)
- 10 - Unannounced Vehicle (full-time)
The top currently scheduled tasks (in assigned devs) are:
- 129 - Bug Fixing & Tech Debt (6% part-time)
- 64 - Character Work (33% part-time)
- 51 - Miscellaneous Support (7% part-time)
- 42 - SQ42 - Vehicle Support (34% part-time)
- 23 - Persistent Streaming and Server Meshing (full-time)
- 23 - Chapter 26 (full-time)
- 22 - Underground Facilities (full-time)
- 20 - Chapter 04 (full-time)
- 18 - Building Interiors (full-time)
- 17 - Pyro Space Stations (full-time)
- 16 - Outpost Homestead - Independent & Outlaw (full-time)
- 16 - Chapter 12 (full-time)
- 16 - Chapter 17 (20% part-time)
- 15 - Chapter 21 (20% part-time)
- 14 - Chapter 22 (33% part-time)
- 13 - Resource Management (19% part-time)
- 12 - Bounty Hunter V2 (full-time)
- 10 - Chapter 14 (full-time)
- 9 - RSI Polaris (full-time)
- 8 - Chapter 19 (full-time)
- 8 - Additional Derelict Settlements (4% part-time)
- 7 - Chapter 20 (full-time)
- 7 - Origin X1 (56% part-time)
- 6 - Quantum Simulation (full-time)
- 6 - Aopoa San'tok.yāi (full-time)
- 6 - Freight Elevators (13% part-time)
- 5 - HEX (full-time)
- 5 - Chapter 05 (full-time)
- 5 - Chapter 25 (full-time)
- 5 - Headhunters Faction Outfits (full-time)
- 5 - Map and Radar System Rework (full-time)
- 5 - mobiGlas Rework (full-time)
- 5 - Pyro System, Planet, and Mission Setup (full-time)
- 5 - Jump Points (full-time)
- 5 - Chapter 23 (50% part-time)
- 4 - TestRunner Improvements (full-time)
- 4 - Unannounced Vehicle (full-time)
- 4 - Chapter 07 (full-time)
- 4 - Weapon Misfire & Wear (full-time)
- 3 - New Missions - Cargo Hauling (full-time)
- 3 - Chapter 02 (full-time)
- 3 - Chapter 11 (full-time)
- 3 - Chapter 16 (full-time)
- 3 - Chapter 18 (full-time)
- 3 - Chapter 24 (full-time)
- 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 3 - Sliding (full-time)
- 3 - New Player Experience (full-time)
- 3 - Origin G12 (full-time)
- 3 - Persistent Hangars (33% part-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Refinery Ships (full-time)
- 2 - Security Network V1 (full-time)
- 2 - New Missions - Data Heist (full-time)
- 2 - New Missions - Restoration Contracts (full-time)
- 2 - Actor Status T2 (full-time)
- 2 - Chapter 13 (full-time)
- 2 - Arena Commander: Frontend Update (full-time)
- 2 - Salvage - Vehicle Munching (33% part-time)
- 2 - Unannounced Vehicle (50% part-time)
- 1 - New Interdiction Scenarios (full-time)
- 1 - Entity Properties Plugin (full-time)
- 1 - New Missions - Steal/Recover Cargo (full-time)
- 1 - Reputation - Hostility (full-time)
- 1 - Chapter 10 (full-time)
- 1 - Chapter 27 (full-time)
- 1 - Character Creator (full-time)
- 1 - Cutting T2 (full-time)
- 1 - Distortion Propagation (full-time)
- 1 - Subsumption Editor Integration (full-time)
- 1 - Swimming T0 (full-time)
- 1 - Arena Commander: Experimental Game Modes (full-time)
- 1 - Arena Commander: New Racetracks (full-time)
- 1 - Vehicle Tractor Beams (full-time)
- 1 - Artificial Gravity (100% part-time)
- 1 - Life Support T0 (100% part-time)
- 1 - Disarray Ammunition (100% part-time)
- 1 - Incendiary Ammunition (100% part-time)
- 1 - Plasma Ammunition (100% part-time)
[1] deliverable(s) added:
Origin G12
2023-10-01 => 2023-12-14
Building, implementing, and balancing Origin’s wheeled ground vehicle, the G12, as a game-ready
vehicle.
The following team(s) were assigned:
- Vehicle Content - EU will begin work 2023-10-01
x1 Design dev with 11 tasks (417% load)
x2 Art devs with 22 tasks (208% load)
[3] deliverable(s) updated:
Argo SRV
2022-04-17 => 2023-07-26
- Added to the 3.20 release window
“All tasks required for the implementation of the Argo SRV.”
Crusader Spirit
2022-07-03 => 2023-06-15
- End date has moved earlier (time allocation removal(s) or priority up likely)
from 2023-12-14 to 2023-06-15 - Vehicle Content - EU freed up 39 days of work
x1 Design dev with 12 tasks (162% => 120% load)
x8 => 7 Art devs with 155 tasks (52% => 47% load)
Vehicle Tractor Beams
2021-10-03 => 2023-09-28
- Added to the 3.20 release window
“Implementation”