Progress Tracker Delta
496 deliverables listed | 2023-06-14 => 2023-06-28
There were 26 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 237 devs (out of ~512, or 46%) with 497 assignments scheduled to work on 65 observable deliverables. Of those deliverables, 2% are for SQ42 exclusively, with ~99 devs (19%) scheduled for approximately 1790 man-days. 3% of deliverables are shared between both projects.
On average, the schedule has expanded by 22 days. 27 deliverables were not extended:
- Actor Status T2
- Chapter 01
- Chapter 02
- Chapter 05
- Chapter 07
- Chapter 11
- Chapter 14
- Chapter 16
- Chapter 18
- Chapter 19
- Chapter 20
- Chapter 22
- Chapter 23
- Chapter 24
- Chapter 25
- Chemline
- Duster Faction Outfits
- Frontier Clothing
- Headhunters Faction Outfits
- Map and Radar System Rework
- New Missions - Package Extraction
- Rough and Ready Faction Outfits
- Sliding
- Swimming T0
- Unannounced Vehicle
- Vanduul Fleet
- Vehicle Tractor Beams
The top currently scheduled tasks (in estimated man-days) are:
- 1237 - Bug Fixing & Tech Debt (4% part-time)
- 918 - Character Work (18% part-time)
- 549 - Additional Derelict Settlements (21% part-time)
- 512 - Building Interiors (15% part-time)
- 496 - Miscellaneous Support (13% part-time)
- 455 - Underground Facilities (13% part-time)
- 431 - SQ42 - Vehicle Support (full-time)
- 408 - Persistent Streaming and Server Meshing (full-time)
- 400 - Bounty Hunter V2 (full-time)
- 379 - Pyro Space Stations (full-time)
- 338 - Freight Elevators (full-time)
- 323 - Outpost Homestead - Independent & Outlaw (19% part-time)
- 266 - Resource Management (11% part-time)
- 236 - Quantum Simulation (full-time)
- 235 - RSI Polaris (full-time)
- 174 - Aopoa San'tok.yāi (4% part-time)
- 165 - Origin X1 (43% part-time)
- 142 - New Player Experience (full-time)
- 111 - Pyro System, Planet, and Mission Setup (full-time)
- 110 - Chapter 21 (full-time)
- 100 - Mission Manager App (15% part-time)
- 99 - Unannounced Vehicle (full-time)
- 90 - mobiGlas Rework (full-time)
- 82 - Chapter 04 (33% part-time)
- 79 - Salvage - Vehicle Munching (38% part-time)
- 75 - Unannounced Vehicle (full-time)
- 72 - HEX (full-time)
- 72 - StarWords Improvements (full-time)
- 72 - TestRunner Improvements (full-time)
- 61 - Tumbril Storm (full-time)
- 61 - Unannounced Vehicle (45% part-time)
- 59 - Virtual AI Service (full-time)
- 58 - Chapter 26 (50% part-time)
- 47 - Weapon Misfire & Wear (full-time)
- 45 - AI - Vehicle Perception (full-time)
- 45 - Chapter 12 (full-time)
- 45 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 45 - Subsumption Editor Integration (full-time)
- 43 - MFD Rework (full-time)
- 43 - Unannounced Vehicle (full-time)
- 43 - New Missions - Data Heist (full-time)
- 42 - Disarray Ammunition (100% part-time)
- 42 - Incendiary Ammunition (100% part-time)
- 42 - Plasma Ammunition (100% part-time)
- 41 - ATC Service (full-time)
- 39 - Chapter 10 (100% part-time)
- 39 - Chapter 13 (100% part-time)
- 38 - New Missions - Mining Resource Rush (full-time)
- 38 - New Missions - Retreive Consignment (full-time)
- 38 - New Missions - Salvage Contracts (full-time)
- 38 - Ship Trespass (full-time)
- 37 - Distortion Propagation (full-time)
- 36 - Entity Properties Plugin (full-time)
- 27 - NPC Scheduler Service (full-time)
- 26 - Chapter 08 (100% part-time)
- 25 - Artificial Gravity (100% part-time)
- 25 - Life Support T0 (100% part-time)
- 23 - Cutting T2 (full-time)
- 22 - Chapter 17 (full-time)
- 21 - Chapter 27 (100% part-time)
- 16 - Crusader Spirit (full-time)
- 16 - New Interdiction Scenarios (25% part-time)
- 13 - Security Network V1 (full-time)
- 9 - Refinery Ships (full-time)
- 8 - Asteroid Facilities (100% part-time)
The top currently scheduled tasks (in assigned devs) are:
- 101 - Bug Fixing & Tech Debt (4% part-time)
- 42 - Miscellaneous Support (13% part-time)
- 32 - Character Work (18% part-time)
- 29 - SQ42 - Vehicle Support (full-time)
- 18 - Pyro Space Stations (full-time)
- 18 - Building Interiors (15% part-time)
- 17 - Underground Facilities (13% part-time)
- 16 - Outpost Homestead - Independent & Outlaw (19% part-time)
- 13 - Bounty Hunter V2 (full-time)
- 13 - Chapter 04 (33% part-time)
- 12 - Resource Management (11% part-time)
- 10 - Persistent Streaming and Server Meshing (full-time)
- 8 - Chapter 21 (full-time)
- 8 - MFD Rework (full-time)
- 8 - Crusader Spirit (full-time)
- 8 - Additional Derelict Settlements (21% part-time)
- 7 - RSI Polaris (full-time)
- 7 - Aopoa San'tok.yāi (4% part-time)
- 7 - Origin X1 (43% part-time)
- 6 - Chapter 12 (full-time)
- 6 - Tumbril Storm (full-time)
- 6 - Quantum Simulation (full-time)
- 6 - Chapter 26 (50% part-time)
- 5 - HEX (full-time)
- 5 - Freight Elevators (full-time)
- 5 - Chapter 08 (100% part-time)
- 5 - Chapter 10 (100% part-time)
- 5 - Chapter 13 (100% part-time)
- 4 - Unannounced Vehicle (full-time)
- 4 - Pyro System, Planet, and Mission Setup (full-time)
- 4 - Mission Manager App (15% part-time)
- 4 - Chapter 27 (100% part-time)
- 3 - Weapon Misfire & Wear (full-time)
- 3 - mobiGlas Rework (full-time)
- 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 3 - TestRunner Improvements (full-time)
- 3 - NPC Scheduler Service (full-time)
- 3 - Asteroid Facilities (100% part-time)
- 2 - AI - Vehicle Perception (full-time)
- 2 - Chapter 17 (full-time)
- 2 - StarWords Improvements (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - ATC Service (full-time)
- 2 - New Missions - Salvage Contracts (full-time)
- 2 - New Player Experience (full-time)
- 2 - Refinery Ships (full-time)
- 2 - Security Network V1 (full-time)
- 2 - Virtual AI Service (full-time)
- 2 - Salvage - Vehicle Munching (38% part-time)
- 2 - Unannounced Vehicle (45% part-time)
- 1 - Distortion Propagation (full-time)
- 1 - Cutting T2 (full-time)
- 1 - New Missions - Mining Resource Rush (full-time)
- 1 - Subsumption Editor Integration (full-time)
- 1 - Entity Properties Plugin (full-time)
- 1 - New Missions - Data Heist (full-time)
- 1 - New Missions - Retreive Consignment (full-time)
- 1 - Ship Trespass (full-time)
- 1 - New Interdiction Scenarios (25% part-time)
- 1 - Disarray Ammunition (100% part-time)
- 1 - Incendiary Ammunition (100% part-time)
- 1 - Plasma Ammunition (100% part-time)
- 1 - Artificial Gravity (100% part-time)
- 1 - Life Support T0 (100% part-time)
[26] deliverable(s) updated:
Additional Derelict Settlements
2023-01-04 => 2023-12-14
- End date has been extended from 2023-06-29 to 2023-12-14
- EU Sandbox 1 was assigned, revealing 148 days of work
x3 Art devs with 30 tasks (30% load) - MTL Sandbox 1 added 1 days of work
x2 Design devs with 41 tasks (57% => 36% load)
x3 Art devs with 60 tasks (35% => 34% load)
Artificial Gravity
2022-09-29 => 2023-10-22
- End date has been extended from 2023-08-14 to 2023-10-22
- EU PU Gameplay Feature Team added 31 days of work
x1 Engineering dev with 11 tasks (61% => 40% load)
x1 Design dev with 5 tasks (112% => 130% load)
Asteroid Facilities
2022-06-28 => 2023-06-29
- End date has moved closer from 2023-09-10 to 2023-06-29
- EU Sandbox 1 freed up 58 days of work
x3 Art devs with 26 tasks (34% => 27% load)
ATC Service
2020-12-31 => 2023-10-22
- End date has been extended from 2023-08-09 to 2023-10-22
- Systemic Services and Tools Team added 31 days of work
x2 Engineering devs with 16 tasks (57% => 37% load)
Bounty Hunter V2
2022-01-18 => 2023-12-14
- Mission Feature Team added 1 days of work
x2 Engineering devs with 23 tasks (44% => 41% load)
x4 => 6 Design devs with 48 tasks (19% => 15% load) - US PU Gameplay Feature Team added 13 days of work
x2 Art devs with 12 tasks (45% => 46% load)
x1 Design dev with 4 tasks (78% load)
Bug Fixing & Tech Debt
2020-12-31 => 2023-12-14
- EU PU Gameplay Feature Team added 47 days of work
x6 Engineering devs with 48 tasks (15% load)
x3 Design devs with 22 tasks (33% => 32% load) - EU Sandbox 1 added 13 days of work
x6 Design devs with 47 tasks (14% load)
x13 Art devs with 93 tasks (8% load) - Mission Feature Team added 24 days of work
x5 Engineering devs with 32 tasks (16% load)
x8 => 9 Design devs with 29 tasks (15% => 11% load) - Systemic Services and Tools Team added 52 days of work
x1 Design dev with 7 tasks (103% load)
x6 Engineering devs with 63 tasks (18% => 17% load) - US PU Gameplay Feature Team added 80 days of work
x5 Engineering devs with 57 tasks (22% => 21% load)
x4 Art devs with 36 tasks (28% load)
x7 Design devs with 79 tasks (14% => 13% load)
Building Interiors
2021-02-15 => 2023-12-14
- End date has been extended from 2023-09-10 to 2023-12-14
- MTL Sandbox 1 added 74 days of work
x7 => 5 Design devs with 86 tasks (13% => 11% load)
x15 => 13 Art devs with 236 tasks (3% load)
Freight Elevators
2022-09-25 => 2023-12-14
- US PU Gameplay Feature Team added 59 days of work
x1 Art dev with 9 tasks (144% => 98% load)
x3 Design devs with 6 tasks (22% => 30% load)
x3 Engineering devs with 61 tasks (35% => 36% load)
Life Support T0
2021-04-18 => 2023-10-22
- End date has been extended from 2023-08-14 to 2023-10-22
- EU PU Gameplay Feature Team added 31 days of work
x1 Engineering dev with 24 tasks (86% => 66% load)
x1 Design dev with 20 tasks (64% => 48% load)
Miscellaneous Support
2020-12-31 => 2023-11-19
- End date has been extended from 2023-09-06 to 2023-11-19
- Mission Feature Team added 13 days of work
x6 Engineering devs with 23 tasks (19% => 15% load)
x9 => 10 Design devs with 34 tasks (11% load) - Systemic Services and Tools Team added 13 days of work
x1 Design dev with 2 tasks (152% load)
x4 Engineering devs with 26 tasks (31% => 20% load) - US PU Gameplay Feature Team freed up 59 days of work
x1 Design dev with 10 tasks (84% => 52% load)
x2 => 1 Art dev with 3 tasks (44% => 107% load)
Mission Manager App
2022-04-10 => 2023-10-22
- End date has been extended from 2023-08-14 to 2023-10-22
- Mission Feature Team added 1 days of work
x1 Art dev with 6 tasks (44% => 23% load)
x1 Engineering dev with 10 tasks (115% => 121% load) - US PU Gameplay Feature Team added 31 days of work
x2 Art devs with 14 tasks (43% => 31% load)
New Interdiction Scenarios
2022-06-28 => 2023-11-05
- End date has been extended from 2023-09-10 to 2023-11-05
- EU Sandbox 1 added 13 days of work
x1 Design dev with 10 tasks (106% => 90% load)
New Missions - Data Heist
2023-03-29 => 2023-08-23
- End date has been extended from 2023-06-29 to 2023-08-23
- Mission Feature Team added 1 days of work
x1 Design dev with 9 tasks (90% => 68% load)
New Player Experience
2022-06-28 => 2023-12-14
- Mission Feature Team added 54 days of work
x1 Design dev with 4 tasks (72% load)
Release 3.19
NPC Scheduler Service
2021-02-28 => 2023-11-05
- End date has been extended from 2023-08-23 to 2023-11-05
- Systemic Services and Tools Team added 27 days of work
x3 Engineering devs with 21 tasks (38% => 25% load)
Outpost Homestead - Independent & Outlaw
2021-01-04 => 2023-12-14
- End date has been extended from 2023-09-10 to 2023-12-14
- EU Sandbox 1 added 74 days of work
x4 Design devs with 97 tasks (15% load)
x12 Art devs with 246 tasks (4% load)
Pyro Space Stations
2021-04-01 => 2023-11-05
- EU Sandbox 2 was assigned, revealing 9 days of work
x1 Design dev with 1 tasks (128% load)
Pyro System, Planet, and Mission Setup
2021-01-03 => 2023-11-05
- End date has been extended from 2023-08-28 to 2023-11-05
- US PU Gameplay Feature Team added 45 days of work
x3 Design devs with 32 tasks (38% => 29% load)
Quantum Simulation
2020-12-31 => 2023-12-14
- End date has been extended from 2023-09-20 to 2023-12-14
- Systemic Services and Tools Team added 84 days of work
x1 Design dev with 2 tasks (152% load)
x6 Engineering devs with 214 tasks (21% => 16% load)
Refinery Ships
2021-11-28 => 2023-11-19
- End date has been extended from 2023-09-25 to 2023-11-19
- EU PU Gameplay Feature Team freed up 57 days of work
x2 Engineering devs with 6 tasks (55% => 54% load)
x2 Design devs with 3 tasks (37% => 33% load)
Resource Management
2021-01-04 => 2023-12-14
- End date has been extended from 2023-09-25 to 2023-12-14
- EU PU Gameplay Feature Team added 89 days of work
x3 Design devs with 42 tasks (25% => 22% load)
x3 => 4 Engineering devs with 76 tasks (33% => 21% load)
Salvage - Vehicle Munching
2023-02-01 => 2023-12-14
- End date has been extended from 2023-09-25 to 2023-12-14
- EU PU Gameplay Feature Team added 65 days of work
x1 Engineering dev with 13 tasks (117% => 103% load)
x1 Design dev with 8 tasks (62% => 45% load)
Security Network V1
2021-04-19 => 2023-11-05
- End date has been extended from 2023-08-23 to 2023-11-05
- Mission Feature Team freed up 27 days of work
x2 Engineering devs with 7 tasks (50% => 36% load)
Ship Trespass
2023-03-29 => 2023-06-29
Removed from release roadmap!
Underground Facilities
2021-04-01 => 2023-12-14
- End date has been extended from 2023-09-24 to 2023-12-14
- MTL Sandbox 1 added 74 days of work
x7 Art devs with 84 tasks (13% => 17% load)
x3 Design devs with 36 tasks (39% => 23% load)
Virtual AI Service
2021-05-30 => 2023-11-05
- End date has been extended from 2023-08-23 to 2023-11-05
- Systemic Services and Tools Team added 45 days of work
x2 Engineering devs with 21 tasks (61% => 40% load)