ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

496 deliverables listed | 2023-06-14 => 2023-06-28

There were 26 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 237 devs (out of ~512, or 46%) with 497 assignments scheduled to work on 65 observable deliverables. Of those deliverables, 2% are for SQ42 exclusively, with ~99 devs (19%) scheduled for approximately 1790 man-days. 3% of deliverables are shared between both projects.

On average, the schedule has expanded by 22 days. 27 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 1237 - Bug Fixing & Tech Debt (4% part-time)
  2. 918 - Character Work (18% part-time)
  3. 549 - Additional Derelict Settlements (21% part-time)
  4. 512 - Building Interiors (15% part-time)
  5. 496 - Miscellaneous Support (13% part-time)
  6. 455 - Underground Facilities (13% part-time)
  7. 431 - SQ42 - Vehicle Support (full-time)
  8. 408 - Persistent Streaming and Server Meshing (full-time)
  9. 400 - Bounty Hunter V2 (full-time)
  10. 379 - Pyro Space Stations (full-time)
  11. 338 - Freight Elevators (full-time)
  12. 323 - Outpost Homestead - Independent & Outlaw (19% part-time)
  13. 266 - Resource Management (11% part-time)
  14. 236 - Quantum Simulation (full-time)
  15. 235 - RSI Polaris (full-time)
  16. 174 - Aopoa San'tok.yāi (4% part-time)
  17. 165 - Origin X1 (43% part-time)
  18. 142 - New Player Experience (full-time)
  19. 111 - Pyro System, Planet, and Mission Setup (full-time)
  20. 110 - Chapter 21 (full-time)
  21. 100 - Mission Manager App (15% part-time)
  22. 99 - Unannounced Vehicle (full-time)
  23. 90 - mobiGlas Rework (full-time)
  24. 82 - Chapter 04 (33% part-time)
  25. 79 - Salvage - Vehicle Munching (38% part-time)
  26. 75 - Unannounced Vehicle (full-time)
  27. 72 - HEX (full-time)
  28. 72 - StarWords Improvements (full-time)
  29. 72 - TestRunner Improvements (full-time)
  30. 61 - Tumbril Storm (full-time)
  31. 61 - Unannounced Vehicle (45% part-time)
  32. 59 - Virtual AI Service (full-time)
  33. 58 - Chapter 26 (50% part-time)
  34. 47 - Weapon Misfire & Wear (full-time)
  35. 45 - AI - Vehicle Perception (full-time)
  36. 45 - Chapter 12 (full-time)
  37. 45 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  38. 45 - Subsumption Editor Integration (full-time)
  39. 43 - MFD Rework (full-time)
  40. 43 - Unannounced Vehicle (full-time)
  41. 43 - New Missions - Data Heist (full-time)
  42. 42 - Disarray Ammunition (100% part-time)
  43. 42 - Incendiary Ammunition (100% part-time)
  44. 42 - Plasma Ammunition (100% part-time)
  45. 41 - ATC Service (full-time)
  46. 39 - Chapter 10 (100% part-time)
  47. 39 - Chapter 13 (100% part-time)
  48. 38 - New Missions - Mining Resource Rush (full-time)
  49. 38 - New Missions - Retreive Consignment (full-time)
  50. 38 - New Missions - Salvage Contracts (full-time)
  51. 38 - Ship Trespass (full-time)
  52. 37 - Distortion Propagation (full-time)
  53. 36 - Entity Properties Plugin (full-time)
  54. 27 - NPC Scheduler Service (full-time)
  55. 26 - Chapter 08 (100% part-time)
  56. 25 - Artificial Gravity (100% part-time)
  57. 25 - Life Support T0 (100% part-time)
  58. 23 - Cutting T2 (full-time)
  59. 22 - Chapter 17 (full-time)
  60. 21 - Chapter 27 (100% part-time)
  61. 16 - Crusader Spirit (full-time)
  62. 16 - New Interdiction Scenarios (25% part-time)
  63. 13 - Security Network V1 (full-time)
  64. 9 - Refinery Ships (full-time)
  65. 8 - Asteroid Facilities (100% part-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 101 - Bug Fixing & Tech Debt (4% part-time)
  2. 42 - Miscellaneous Support (13% part-time)
  3. 32 - Character Work (18% part-time)
  4. 29 - SQ42 - Vehicle Support (full-time)
  5. 18 - Pyro Space Stations (full-time)
  6. 18 - Building Interiors (15% part-time)
  7. 17 - Underground Facilities (13% part-time)
  8. 16 - Outpost Homestead - Independent & Outlaw (19% part-time)
  9. 13 - Bounty Hunter V2 (full-time)
  10. 13 - Chapter 04 (33% part-time)
  11. 12 - Resource Management (11% part-time)
  12. 10 - Persistent Streaming and Server Meshing (full-time)
  13. 8 - Chapter 21 (full-time)
  14. 8 - MFD Rework (full-time)
  15. 8 - Crusader Spirit (full-time)
  16. 8 - Additional Derelict Settlements (21% part-time)
  17. 7 - RSI Polaris (full-time)
  18. 7 - Aopoa San'tok.yāi (4% part-time)
  19. 7 - Origin X1 (43% part-time)
  20. 6 - Chapter 12 (full-time)
  21. 6 - Tumbril Storm (full-time)
  22. 6 - Quantum Simulation (full-time)
  23. 6 - Chapter 26 (50% part-time)
  24. 5 - HEX (full-time)
  25. 5 - Freight Elevators (full-time)
  26. 5 - Chapter 08 (100% part-time)
  27. 5 - Chapter 10 (100% part-time)
  28. 5 - Chapter 13 (100% part-time)
  29. 4 - Unannounced Vehicle (full-time)
  30. 4 - Pyro System, Planet, and Mission Setup (full-time)
  31. 4 - Mission Manager App (15% part-time)
  32. 4 - Chapter 27 (100% part-time)
  33. 3 - Weapon Misfire & Wear (full-time)
  34. 3 - mobiGlas Rework (full-time)
  35. 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  36. 3 - TestRunner Improvements (full-time)
  37. 3 - NPC Scheduler Service (full-time)
  38. 3 - Asteroid Facilities (100% part-time)
  39. 2 - AI - Vehicle Perception (full-time)
  40. 2 - Chapter 17 (full-time)
  41. 2 - StarWords Improvements (full-time)
  42. 2 - Unannounced Vehicle (full-time)
  43. 2 - Unannounced Vehicle (full-time)
  44. 2 - ATC Service (full-time)
  45. 2 - New Missions - Salvage Contracts (full-time)
  46. 2 - New Player Experience (full-time)
  47. 2 - Refinery Ships (full-time)
  48. 2 - Security Network V1 (full-time)
  49. 2 - Virtual AI Service (full-time)
  50. 2 - Salvage - Vehicle Munching (38% part-time)
  51. 2 - Unannounced Vehicle (45% part-time)
  52. 1 - Distortion Propagation (full-time)
  53. 1 - Cutting T2 (full-time)
  54. 1 - New Missions - Mining Resource Rush (full-time)
  55. 1 - Subsumption Editor Integration (full-time)
  56. 1 - Entity Properties Plugin (full-time)
  57. 1 - New Missions - Data Heist (full-time)
  58. 1 - New Missions - Retreive Consignment (full-time)
  59. 1 - Ship Trespass (full-time)
  60. 1 - New Interdiction Scenarios (25% part-time)
  61. 1 - Disarray Ammunition (100% part-time)
  62. 1 - Incendiary Ammunition (100% part-time)
  63. 1 - Plasma Ammunition (100% part-time)
  64. 1 - Artificial Gravity (100% part-time)
  65. 1 - Life Support T0 (100% part-time)

[26] deliverable(s) updated:

Additional Derelict Settlements

2023-01-04 => 2023-12-14

  • End date has been extended from 2023-06-29 to 2023-12-14
  • EU Sandbox 1 was assigned, revealing 148 days of work
    x3 Art devs with 30 tasks (30% load)
  • MTL Sandbox 1 added 1 days of work
    x2 Design devs with 41 tasks (57% => 36% load)
    x3 Art devs with 60 tasks (35% => 34% load)

Artificial Gravity

2022-09-29 => 2023-10-22

  • End date has been extended from 2023-08-14 to 2023-10-22
  • EU PU Gameplay Feature Team added 31 days of work
    x1 Engineering dev with 11 tasks (61% => 40% load)
    x1 Design dev with 5 tasks (112% => 130% load)

Asteroid Facilities

2022-06-28 => 2023-06-29

  • End date has moved closer from 2023-09-10 to 2023-06-29
  • EU Sandbox 1 freed up 58 days of work
    x3 Art devs with 26 tasks (34% => 27% load)

ATC Service

2020-12-31 => 2023-10-22

  • End date has been extended from 2023-08-09 to 2023-10-22
  • Systemic Services and Tools Team added 31 days of work
    x2 Engineering devs with 16 tasks (57% => 37% load)

Bounty Hunter V2

2022-01-18 => 2023-12-14

  • Mission Feature Team added 1 days of work
    x2 Engineering devs with 23 tasks (44% => 41% load)
    x4 => 6 Design devs with 48 tasks (19% => 15% load)
  • US PU Gameplay Feature Team added 13 days of work
    x2 Art devs with 12 tasks (45% => 46% load)
    x1 Design dev with 4 tasks (78% load)

Bug Fixing & Tech Debt

2020-12-31 => 2023-12-14

  • EU PU Gameplay Feature Team added 47 days of work
    x6 Engineering devs with 48 tasks (15% load)
    x3 Design devs with 22 tasks (33% => 32% load)
  • EU Sandbox 1 added 13 days of work
    x6 Design devs with 47 tasks (14% load)
    x13 Art devs with 93 tasks (8% load)
  • Mission Feature Team added 24 days of work
    x5 Engineering devs with 32 tasks (16% load)
    x8 => 9 Design devs with 29 tasks (15% => 11% load)
  • Systemic Services and Tools Team added 52 days of work
    x1 Design dev with 7 tasks (103% load)
    x6 Engineering devs with 63 tasks (18% => 17% load)
  • US PU Gameplay Feature Team added 80 days of work
    x5 Engineering devs with 57 tasks (22% => 21% load)
    x4 Art devs with 36 tasks (28% load)
    x7 Design devs with 79 tasks (14% => 13% load)

Building Interiors

2021-02-15 => 2023-12-14

  • End date has been extended from 2023-09-10 to 2023-12-14
  • MTL Sandbox 1 added 74 days of work
    x7 => 5 Design devs with 86 tasks (13% => 11% load)
    x15 => 13 Art devs with 236 tasks (3% load)

Freight Elevators

2022-09-25 => 2023-12-14

  • US PU Gameplay Feature Team added 59 days of work
    x1 Art dev with 9 tasks (144% => 98% load)
    x3 Design devs with 6 tasks (22% => 30% load)
    x3 Engineering devs with 61 tasks (35% => 36% load)

Life Support T0

2021-04-18 => 2023-10-22

  • End date has been extended from 2023-08-14 to 2023-10-22
  • EU PU Gameplay Feature Team added 31 days of work
    x1 Engineering dev with 24 tasks (86% => 66% load)
    x1 Design dev with 20 tasks (64% => 48% load)

Miscellaneous Support

2020-12-31 => 2023-11-19

  • End date has been extended from 2023-09-06 to 2023-11-19
  • Mission Feature Team added 13 days of work
    x6 Engineering devs with 23 tasks (19% => 15% load)
    x9 => 10 Design devs with 34 tasks (11% load)
  • Systemic Services and Tools Team added 13 days of work
    x1 Design dev with 2 tasks (152% load)
    x4 Engineering devs with 26 tasks (31% => 20% load)
  • US PU Gameplay Feature Team freed up 59 days of work
    x1 Design dev with 10 tasks (84% => 52% load)
    x2 => 1 Art dev with 3 tasks (44% => 107% load)

Mission Manager App

2022-04-10 => 2023-10-22

  • End date has been extended from 2023-08-14 to 2023-10-22
  • Mission Feature Team added 1 days of work
    x1 Art dev with 6 tasks (44% => 23% load)
    x1 Engineering dev with 10 tasks (115% => 121% load)
  • US PU Gameplay Feature Team added 31 days of work
    x2 Art devs with 14 tasks (43% => 31% load)

New Interdiction Scenarios

2022-06-28 => 2023-11-05

  • End date has been extended from 2023-09-10 to 2023-11-05
  • EU Sandbox 1 added 13 days of work
    x1 Design dev with 10 tasks (106% => 90% load)

New Missions - Data Heist

2023-03-29 => 2023-08-23

  • End date has been extended from 2023-06-29 to 2023-08-23
  • Mission Feature Team added 1 days of work
    x1 Design dev with 9 tasks (90% => 68% load)

New Player Experience

2022-06-28 => 2023-12-14

  • Mission Feature Team added 54 days of work
    x1 Design dev with 4 tasks (72% load)


Release 3.19

NPC Scheduler Service

2021-02-28 => 2023-11-05

  • End date has been extended from 2023-08-23 to 2023-11-05
  • Systemic Services and Tools Team added 27 days of work
    x3 Engineering devs with 21 tasks (38% => 25% load)

Outpost Homestead - Independent & Outlaw

2021-01-04 => 2023-12-14

  • End date has been extended from 2023-09-10 to 2023-12-14
  • EU Sandbox 1 added 74 days of work
    x4 Design devs with 97 tasks (15% load)
    x12 Art devs with 246 tasks (4% load)

Pyro Space Stations

2021-04-01 => 2023-11-05

  • EU Sandbox 2 was assigned, revealing 9 days of work
    x1 Design dev with 1 tasks (128% load)

Pyro System, Planet, and Mission Setup

2021-01-03 => 2023-11-05

  • End date has been extended from 2023-08-28 to 2023-11-05
  • US PU Gameplay Feature Team added 45 days of work
    x3 Design devs with 32 tasks (38% => 29% load)

Quantum Simulation

2020-12-31 => 2023-12-14

  • End date has been extended from 2023-09-20 to 2023-12-14
  • Systemic Services and Tools Team added 84 days of work
    x1 Design dev with 2 tasks (152% load)
    x6 Engineering devs with 214 tasks (21% => 16% load)

Refinery Ships

2021-11-28 => 2023-11-19

  • End date has been extended from 2023-09-25 to 2023-11-19
  • EU PU Gameplay Feature Team freed up 57 days of work
    x2 Engineering devs with 6 tasks (55% => 54% load)
    x2 Design devs with 3 tasks (37% => 33% load)

Resource Management

2021-01-04 => 2023-12-14

  • End date has been extended from 2023-09-25 to 2023-12-14
  • EU PU Gameplay Feature Team added 89 days of work
    x3 Design devs with 42 tasks (25% => 22% load)
    x3 => 4 Engineering devs with 76 tasks (33% => 21% load)

Salvage - Vehicle Munching

2023-02-01 => 2023-12-14

  • End date has been extended from 2023-09-25 to 2023-12-14
  • EU PU Gameplay Feature Team added 65 days of work
    x1 Engineering dev with 13 tasks (117% => 103% load)
    x1 Design dev with 8 tasks (62% => 45% load)

Security Network V1

2021-04-19 => 2023-11-05

  • End date has been extended from 2023-08-23 to 2023-11-05
  • Mission Feature Team freed up 27 days of work
    x2 Engineering devs with 7 tasks (50% => 36% load)

Ship Trespass

2023-03-29 => 2023-06-29

Removed from release roadmap!

Underground Facilities

2021-04-01 => 2023-12-14

  • End date has been extended from 2023-09-24 to 2023-12-14
  • MTL Sandbox 1 added 74 days of work
    x7 Art devs with 84 tasks (13% => 17% load)
    x3 Design devs with 36 tasks (39% => 23% load)

Virtual AI Service

2021-05-30 => 2023-11-05

  • End date has been extended from 2023-08-23 to 2023-11-05
  • Systemic Services and Tools Team added 45 days of work
    x2 Engineering devs with 21 tasks (61% => 40% load)

[470] deliverable(s) unchanged