Progress Tracker Delta
496 deliverables listed | 2023-05-17 => 2023-06-14
There were 18 modifications, 2 removals, and 4 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 372 devs (out of ~512, or 73%) with 774 assignments scheduled to work on 91 observable deliverables. Of those deliverables, 5% are for SQ42 exclusively, with ~276 devs (54%) scheduled for approximately 3148 man-days. 4% of deliverables are shared between both projects.
On average, the schedule has expanded by 22 days. 16 deliverables were not extended:
- Chapter 06
- Chapter 28
- Derelict Spaceships - Points of Interest
- Enemy Characters
- Fire Hazard
- Flak Ammunition
- Gen12 - Renderer T1
- Greycat Industrial Salvage Tool
- Hacking T0
- Military Multi-Tool
- Persistent Habs
- Physical Damage & Breakability
- Physics - Ropes Simulation
- RaStar
- Unannounced Vehicle
- Unannounced Vehicle
The top currently scheduled tasks (in estimated man-days) are:
- 3203 - Building Interiors (22% part-time)
- 1626 - Miscellaneous Support (10% part-time)
- 1190 - Character Work (14% part-time)
- 914 - Bug Fixing & Tech Debt (1% part-time)
- 819 - Quantum Simulation (full-time)
- 550 - SQ42 - Vehicle Support (full-time)
- 426 - Outpost Homestead - Independent & Outlaw (35% part-time)
- 376 - Underground Facilities (16% part-time)
- 375 - Pyro Space Stations (full-time)
- 329 - Resource Management (22% part-time)
- 293 - Persistent Streaming and Server Meshing (full-time)
- 258 - Additional Derelict Settlements (53% part-time)
- 245 - Bounty Hunter V2 (10% part-time)
- 205 - Asteroid Facilities (33% part-time)
- 203 - Freight Elevators (full-time)
- 193 - RSI Polaris (full-time)
- 188 - Pyro System, Planet, and Mission Setup (full-time)
- 159 - Chapter 04 (18% part-time)
- 154 - Chapter 21 (9% part-time)
- 153 - Refinery Ships (30% part-time)
- 146 - Salvage - Vehicle Munching (40% part-time)
- 136 - Virtual AI Service (full-time)
- 131 - Chapter 26 (39% part-time)
- 116 - Chapter 12 (30% part-time)
- 115 - Origin X1 (43% part-time)
- 111 - New Player Experience (full-time)
- 106 - Unannounced Vehicle (full-time)
- 102 - Security Network V1 (full-time)
- 101 - ATC Service (full-time)
- 94 - Chapter 17 (13% part-time)
- 89 - Mission Manager App (17% part-time)
- 86 - Chapter 14 (full-time)
- 86 - Unannounced Vehicle (full-time)
- 85 - mobiGlas Rework (full-time)
- 84 - Weapon Misfire & Wear (full-time)
- 83 - Crusader Spirit (full-time)
- 80 - Chapter 19 (full-time)
- 78 - Disarray Ammunition (100% part-time)
- 78 - Incendiary Ammunition (100% part-time)
- 78 - Plasma Ammunition (100% part-time)
- 76 - Unannounced Vehicle (39% part-time)
- 75 - Chapter 10 (89% part-time)
- 75 - Chapter 13 (89% part-time)
- 74 - NPC Scheduler Service (full-time)
- 65 - Distortion Propagation (full-time)
- 63 - Chapter 25 (full-time)
- 54 - HEX (full-time)
- 54 - StarWords Improvements (full-time)
- 54 - TestRunner Improvements (full-time)
- 52 - MFD Rework (full-time)
- 49 - Chapter 01 (full-time)
- 44 - Chapter 27 (80% part-time)
- 42 - Chapter 08 (100% part-time)
- 41 - Tumbril Storm (full-time)
- 38 - New Missions - Data Heist (full-time)
- 38 - New Missions - Retreive Consignment (full-time)
- 38 - New Missions - Salvage Contracts (full-time)
- 38 - Ship Trespass (full-time)
- 37 - Cutting T2 (full-time)
- 37 - Chapter 20 (full-time)
- 36 - AI - Vehicle Perception (full-time)
- 36 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 36 - Subsumption Editor Integration (full-time)
- 34 - Vanduul Fleet (full-time)
- 34 - New Interdiction Scenarios (33% part-time)
- 32 - Chapter 22 (33% part-time)
- 31 - Chemline (20% part-time)
- 31 - Artificial Gravity (100% part-time)
- 31 - Life Support T0 (100% part-time)
- 29 - Actor Status T2 (full-time)
- 29 - Chapter 02 (full-time)
- 29 - Duster Faction Outfits (full-time)
- 29 - Frontier Clothing (full-time)
- 29 - Headhunters Faction Outfits (full-time)
- 29 - Sliding (full-time)
- 29 - Swimming T0 (full-time)
- 27 - Entity Properties Plugin (full-time)
- 26 - Chapter 24 (full-time)
- 23 - New Missions - Mining Resource Rush (full-time)
- 21 - Unannounced Vehicle (full-time)
- 21 - Chapter 23 (50% part-time)
- 15 - Chapter 05 (full-time)
- 15 - New Missions - Package Extraction (full-time)
- 15 - Rough and Ready Faction Outfits (full-time)
- 13 - Chapter 07 (full-time)
- 13 - Chapter 11 (full-time)
- 13 - Chapter 16 (full-time)
- 13 - Map and Radar System Rework (full-time)
- 11 - Chapter 18 (full-time)
- 4 - Vehicle Tractor Beams (full-time)
- 1 - Unannounced Vehicle (full-time)
The top currently scheduled tasks (in assigned devs) are:
- 121 - Bug Fixing & Tech Debt (1% part-time)
- 58 - Miscellaneous Support (10% part-time)
- 49 - Character Work (14% part-time)
- 33 - SQ42 - Vehicle Support (full-time)
- 29 - Chapter 26 (39% part-time)
- 27 - Chapter 04 (18% part-time)
- 23 - Persistent Streaming and Server Meshing (full-time)
- 23 - Chapter 12 (30% part-time)
- 22 - Underground Facilities (16% part-time)
- 22 - Building Interiors (22% part-time)
- 21 - Frontier Clothing (full-time)
- 18 - Chapter 17 (13% part-time)
- 17 - Pyro Space Stations (full-time)
- 16 - Chapter 21 (9% part-time)
- 16 - Outpost Homestead - Independent & Outlaw (35% part-time)
- 14 - Chapter 22 (33% part-time)
- 13 - Bounty Hunter V2 (10% part-time)
- 11 - Chapter 14 (full-time)
- 11 - Resource Management (22% part-time)
- 9 - Chapter 19 (full-time)
- 8 - MFD Rework (full-time)
- 8 - Crusader Spirit (full-time)
- 7 - Chapter 20 (full-time)
- 7 - RSI Polaris (full-time)
- 7 - Unannounced Vehicle (full-time)
- 7 - Origin X1 (43% part-time)
- 7 - Chapter 13 (89% part-time)
- 6 - Quantum Simulation (full-time)
- 6 - Duster Faction Outfits (full-time)
- 6 - Tumbril Storm (full-time)
- 6 - Chapter 10 (89% part-time)
- 5 - Chapter 05 (full-time)
- 5 - mobiGlas Rework (full-time)
- 5 - Chapter 25 (full-time)
- 5 - HEX (full-time)
- 5 - Freight Elevators (full-time)
- 5 - Chapter 23 (50% part-time)
- 5 - Additional Derelict Settlements (53% part-time)
- 5 - Chapter 27 (80% part-time)
- 5 - Chapter 08 (100% part-time)
- 4 - Pyro System, Planet, and Mission Setup (full-time)
- 4 - Chapter 07 (full-time)
- 4 - Mission Manager App (17% part-time)
- 4 - Refinery Ships (30% part-time)
- 3 - Weapon Misfire & Wear (full-time)
- 3 - NPC Scheduler Service (full-time)
- 3 - Chapter 02 (full-time)
- 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 3 - Security Network V1 (full-time)
- 3 - Sliding (full-time)
- 3 - Chapter 11 (full-time)
- 3 - Chapter 16 (full-time)
- 3 - Chapter 18 (full-time)
- 3 - Chapter 24 (full-time)
- 3 - TestRunner Improvements (full-time)
- 3 - Asteroid Facilities (33% part-time)
- 2 - ATC Service (full-time)
- 2 - Virtual AI Service (full-time)
- 2 - Actor Status T2 (full-time)
- 2 - AI - Vehicle Perception (full-time)
- 2 - Headhunters Faction Outfits (full-time)
- 2 - Swimming T0 (full-time)
- 2 - New Missions - Data Heist (full-time)
- 2 - StarWords Improvements (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Vanduul Fleet (full-time)
- 2 - Vehicle Tractor Beams (full-time)
- 2 - Unannounced Vehicle (39% part-time)
- 2 - Salvage - Vehicle Munching (40% part-time)
- 1 - Chapter 01 (full-time)
- 1 - Distortion Propagation (full-time)
- 1 - Cutting T2 (full-time)
- 1 - New Missions - Mining Resource Rush (full-time)
- 1 - New Missions - Package Extraction (full-time)
- 1 - Rough and Ready Faction Outfits (full-time)
- 1 - Subsumption Editor Integration (full-time)
- 1 - Entity Properties Plugin (full-time)
- 1 - Map and Radar System Rework (full-time)
- 1 - New Missions - Retreive Consignment (full-time)
- 1 - New Missions - Salvage Contracts (full-time)
- 1 - New Player Experience (full-time)
- 1 - Ship Trespass (full-time)
- 1 - Unannounced Vehicle (full-time)
- 1 - Chemline (20% part-time)
- 1 - New Interdiction Scenarios (33% part-time)
- 1 - Disarray Ammunition (100% part-time)
- 1 - Incendiary Ammunition (100% part-time)
- 1 - Plasma Ammunition (100% part-time)
- 1 - Artificial Gravity (100% part-time)
- 1 - Life Support T0 (100% part-time)
[2] deliverable(s) removed:
Unannounced
Last scheduled from 2022-08-14 to 2023-05-24
Unannounced Vehicle
The following team(s) have been freed up:
- VFX Team
x2 Art devs had 9 tasks - Audio
x2 Audio devs had 48 tasks - Vehicle Content - US
x2 Tech Content devs had 12 tasks - Vehicle Feature Team
x1 Engineering dev had 6 tasks - Vehicle Content - EU
x1 Design dev had 24 tasks
x2 Art devs had 66 tasks - Vehicle Concept Art
x1 Art dev had 48 tasks
Unannounced
Last scheduled from 2022-02-06 to 2023-07-31
Unannounced Vehicle
The following team(s) have been freed up:
- Vehicle Content - US
x3 Art devs had 108 tasks
x1 Design dev had 28 tasks
x2 Tech Content devs had 8 tasks - Vehicle Concept Art
x2 Art devs had 64 tasks
[4] deliverable(s) added:
Mirai Fury
2022-08-14 => 2023-05-24
Building, implementing, and balancing Mirai’s snub fighter, the Fury, as a game-ready vehicle.
The following team(s) were assigned:
- Audio began work 2023-03-09
x2 Audio devs previously completed all available tasks - Vehicle Concept Art began work 2022-08-14
x1 Art dev previously completed all available tasks - Vehicle Content - EU began work 2022-11-20
x1 Design dev previously completed all available tasks
x2 Art devs previously completed all available tasks - Vehicle Content - US began work 2023-02-20
x2 Tech Content devs previously completed all available tasks - Vehicle Feature Team began work 2023-01-20
x1 Engineering dev previously completed all available tasks - VFX Team began work 2023-02-01
x2 Art devs previously completed all available tasks
Release 3.19
Tumbril Storm
2022-02-06 => 2023-07-31
Building, implementing, and balancing Tumbril’s light tank, the Storm, as a game-ready vehicle.
The following team(s) were assigned:
- Vehicle Concept Art began work 2022-02-06
x2 Art devs previously completed all available tasks - Vehicle Content - US began work 2023-01-02
x3 Art devs with 5 tasks (46% load)
x1 Design dev with 3 tasks (135% load)
x2 Tech Content devs with 2 tasks (64% load)
Unannounced
2023-11-05 => 2023-12-28
Unannounced Vehicle
The following team(s) were assigned:
- Vehicle Content - MTL will begin work 2023-11-05
x2 Art devs with 16 tasks (208% load)
Unannounced
2023-04-02 => 2023-06-15
Unannounced Vehicle
The following team(s) were assigned:
- Vehicle Content - EU began work 2023-04-02
x1 Art dev with 1 tasks (417% load)
[18] deliverable(s) updated:
Bounty Hunter V2
2022-01-18 => 2023-12-14
- End date has been extended from 2023-08-14 to 2023-12-14
- EU Landing Zone 2 added 18 days of work
x3 Art devs with 35 tasks (35% => 23% load) - Vehicle Content - EU freed up 34 days of work
x2 => 1 Art dev with 2 tasks (145% => 222% load)
Bug Fixing & Tech Debt
2020-12-31 => 2023-12-14
- End date has been extended from 2023-09-25 to 2023-12-14
- EU Landing Zone 1 added 38 days of work
x5 Design devs with 41 tasks (20% => 19% load)
x15 Art devs with 167 tasks (7% load)
Chapter 14
2020-12-31 => 2023-06-19
- End date has moved closer from 2023-07-31 to 2023-06-19
- Vehicle Feature Team freed up 27 days of work
x2 Engineering devs with 8 tasks (51% => 35% load)
x2 Design devs with 8 tasks (52% => 38% load)
Crusader Spirit
2022-07-03 => 2023-12-14
- End date has been extended from 2023-06-15 to 2023-12-14
- Vehicle Content - EU added 1 days of work
x1 Design dev with 12 tasks (247% => 120% load)
x5 => 8 Art devs with 161 tasks (80% => 40% load)
Freight Elevators
2022-09-25 => 2023-12-14
- End date has been extended from 2023-09-11 to 2023-12-14
- EU Landing Zone 2 added 78 days of work
x1 Art dev with 15 tasks (104% => 63% load)
New Player Experience
2022-06-28 => 2023-12-14
- End date has been extended from 2023-04-10 to 2023-12-14
- EU Landing Zone 2 added 148 days of work
x1 Art dev with 12 tasks (60% load)
Release 3.19
Origin X1
2022-01-30 => 2023-11-05
- End date has been extended from 2023-09-25 to 2023-11-05
- Vehicle Content - US added 41 days of work
x1 Design dev with 4 tasks (128% load)
x3 => 4 Art devs with 15 tasks (37% => 14% load)
x2 Tech Content devs with 4 tasks (64% load)
Persistent Hangars
2021-05-09 => 2023-05-04
- End date has moved earlier (time allocation removal(s) or priority up likely)
from 2023-09-10 to 2023-05-04 - EU Landing Zone 2 freed up 55 days of work
- US PU Gameplay Feature Team freed up 23 days of work
x2 => 3 Design devs with 5 tasks (56% => 29% load)
x4 => 2 Engineering devs with 1 tasks (18% => 76% load)
Pyro Space Stations
2021-04-01 => 2023-11-05
- End date has been extended from 2023-08-13 to 2023-11-05
- EU Landing Zone 1 added 55 days of work
x3 Design devs with 75 tasks (19% => 20% load)
x14 Art devs with 393 tasks (3% load)
Pyro System, Planet, and Mission Setup
2021-01-03 => 2023-08-28
- Interactables Team added 6 days of work
x2 Art devs with 3 tasks (139% load)
RSI Polaris
2023-04-02 => 2023-12-14
- End date has been extended from 2023-09-14 to 2023-12-14
- Vehicle Content - EU added 74 days of work
x7 Art devs with 116 tasks (57% => 41% load)
SQ42 - Vehicle Support
2021-01-10 => 2023-12-14
- End date has been extended from 2023-09-25 to 2023-12-14
- Audio added 21 days of work
x6 => 10 Audio devs with 121 tasks (40% => 21% load) - Vehicle Content - EU added 74 days of work
x4 Design devs with 155 tasks (88% => 68% load)
x5 Art devs with 62 tasks (63% => 42% load) - Vehicle Content - US freed up 9 days of work
x2 Art devs with 12 tasks (46% => 31% load)
x1 Design dev with 12 tasks (140% load)
x3 Tech Content devs with 26 tasks (41% => 38% load)
Unannounced (Unannounced Vehicle)
2023-04-02 => 2023-10-05
- End date has been extended from 2023-07-20 to 2023-10-05
- Vehicle Content - MTL added 36 days of work
x2 Art devs with 47 tasks (88% => 90% load)
Unannounced (Unannounced Vehicle)
2023-04-30 => 2023-10-05
- End date has been extended from 2023-08-03 to 2023-10-05
- Vehicle Content - MTL added 50 days of work
x2 Art devs with 39 tasks (114% => 112% load)
Unannounced (Unannounced Vehicle)
2023-02-26 => 2023-10-19
- End date has been extended from 2023-09-14 to 2023-10-19
- Vehicle Content - EU added 18 days of work
x5 => 4 Art devs with 65 tasks (77% => 76% load)
x2 => 3 Design devs with 17 tasks (208% => 68% load)
Underground Facilities
2021-04-01 => 2023-09-24
- End date has been extended from 2023-07-02 to 2023-09-24
- EU Sandbox 2 added 13 days of work
x3 Design devs with 19 tasks (6% => 7% load)
x4 Art devs with 16 tasks (10% => 12% load) - MTL Sandbox 1 added 15 days of work
x4 => 7 Art devs with 66 tasks (28% => 13% load)
x1 => 3 Design devs with 24 tasks (118% => 39% load)
Vanduul Fleet
2021-02-07 => 2023-06-23
- End date has been extended from 2021-08-12 to 2023-06-23
- Vehicle Content - US added 81 days of work
x1 => 2 Tech Content devs with 14 tasks (65% => 46% load)
Vehicle Tractor Beams
2021-10-03 => 2023-06-19
- Interactables Team was assigned, revealing 6 days of work
x1 Art dev with 1 tasks (278% load) - Vehicle Content - EU was assigned, revealing 26 days of work
x1 Art dev with 7 tasks (167% load)