ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

494 deliverables listed | 2023-05-03 => 2023-05-17

There were 0 modifications, 0 removals, and 2 additions (with 1 returning) in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 434 devs (out of ~512, or 85%) with 912 assignments scheduled to work on 105 observable deliverables. Of those deliverables, 6% are for SQ42 exclusively, with ~351 devs (69%) scheduled for approximately 4988 man-days. 5% of deliverables are shared between both projects.

On average, the schedule has not moved. 7 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 3728 - Bug Fixing & Tech Debt (18% part-time)
  2. 2995 - Building Interiors (20% part-time)
  3. 1827 - Miscellaneous Support (18% part-time)
  4. 1494 - Character Work (12% part-time)
  5. 959 - Quantum Simulation (full-time)
  6. 859 - SQ42 - Vehicle Support (full-time)
  7. 700 - RSI Polaris (full-time)
  8. 666 - Underground Facilities (19% part-time)
  9. 650 - Pyro Space Stations (full-time)
  10. 495 - Unannounced Vehicle (full-time)
  11. 444 - Persistent Streaming and Server Meshing (full-time)
  12. 370 - Additional Derelict Settlements (36% part-time)
  13. 338 - Outpost Homestead - Independent & Outlaw (30% part-time)
  14. 303 - Freight Elevators (23% part-time)
  15. 289 - Chapter 04 (18% part-time)
  16. 244 - Chapter 12 (33% part-time)
  17. 241 - Unannounced Vehicle (full-time)
  18. 229 - Chapter 26 (27% part-time)
  19. 213 - Resource Management (22% part-time)
  20. 200 - Bounty Hunter V2 (24% part-time)
  21. 198 - Chapter 19 (full-time)
  22. 196 - Chapter 21 (19% part-time)
  23. 191 - Origin X1 (full-time)
  24. 190 - Persistent Hangars (60% part-time)
  25. 187 - Crusader Spirit (full-time)
  26. 187 - Chapter 17 (17% part-time)
  27. 173 - Chapter 14 (full-time)
  28. 166 - Asteroid Facilities (29% part-time)
  29. 157 - Pyro System, Planet, and Mission Setup (30% part-time)
  30. 127 - Refinery Ships (27% part-time)
  31. 120 - Chapter 25 (full-time)
  32. 119 - Virtual AI Service (full-time)
  33. 115 - Weapon Misfire & Wear (full-time)
  34. 112 - Chapter 13 (85% part-time)
  35. 109 - Salvage - Vehicle Munching (40% part-time)
  36. 103 - Chapter 10 (89% part-time)
  37. 101 - Chapter 27 (69% part-time)
  38. 98 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  39. 98 - Mission Manager App (38% part-time)
  40. 90 - Gen12 - Renderer T1 (full-time)
  41. 89 - ATC Service (full-time)
  42. 89 - Chapter 01 (full-time)
  43. 88 - Duster Faction Outfits (full-time)
  44. 86 - Distortion Propagation (full-time)
  45. 83 - Chapter 05 (13% part-time)
  46. 80 - mobiGlas Rework (full-time)
  47. 73 - Disarray Ammunition (100% part-time)
  48. 73 - Incendiary Ammunition (100% part-time)
  49. 73 - Plasma Ammunition (100% part-time)
  50. 71 - HEX (full-time)
  51. 71 - StarWords Improvements (full-time)
  52. 71 - TestRunner Improvements (full-time)
  53. 68 - Security Network V1 (full-time)
  54. 66 - Actor Status T2 (full-time)
  55. 66 - Cutting T2 (full-time)
  56. 66 - Headhunters Faction Outfits (full-time)
  57. 66 - Sliding (full-time)
  58. 66 - Swimming T0 (full-time)
  59. 65 - MFD Rework (full-time)
  60. 61 - NPC Scheduler Service (full-time)
  61. 59 - Chapter 20 (full-time)
  62. 57 - New Missions - Data Heist (full-time)
  63. 56 - Chapter 22 (14% part-time)
  64. 55 - Flak Ammunition (full-time)
  65. 55 - Frontier Clothing (full-time)
  66. 53 - Subsumption Editor Integration (full-time)
  67. 49 - Hacking T0 (full-time)
  68. 47 - New Missions - Retreive Consignment (full-time)
  69. 47 - New Missions - Salvage Contracts (full-time)
  70. 47 - Ship Trespass (full-time)
  71. 47 - Chapter 06 (100% part-time)
  72. 46 - Physical Damage & Breakability (full-time)
  73. 45 - Chapter 24 (33% part-time)
  74. 44 - RaStar (full-time)
  75. 42 - New Missions - Package Extraction (full-time)
  76. 42 - Chapter 23 (50% part-time)
  77. 38 - Chapter 18 (full-time)
  78. 36 - Fire Hazard (full-time)
  79. 35 - Chapter 07 (full-time)
  80. 35 - Entity Properties Plugin (full-time)
  81. 33 - Chemline (full-time)
  82. 33 - New Missions - Mining Resource Rush (full-time)
  83. 33 - Rough and Ready Faction Outfits (full-time)
  84. 33 - New Interdiction Scenarios (25% part-time)
  85. 31 - Chapter 11 (25% part-time)
  86. 31 - Chapter 08 (100% part-time)
  87. 27 - AI - Vehicle Perception (full-time)
  88. 27 - Unannounced Vehicle (full-time)
  89. 26 - Chapter 16 (full-time)
  90. 26 - Map and Radar System Rework (full-time)
  91. 23 - Physics - Ropes Simulation (full-time)
  92. 23 - Artificial Gravity (100% part-time)
  93. 23 - Life Support T0 (100% part-time)
  94. 22 - Chapter 02 (full-time)
  95. 22 - Enemy Characters (full-time)
  96. 17 - Unannounced Vehicle (50% part-time)
  97. 13 - Unannounced Vehicle (full-time)
  98. 13 - Vehicle Tractor Beams (full-time)
  99. 13 - Greycat Industrial Salvage Tool (full-time)
  100. 13 - Military Multi-Tool (full-time)
  101. 13 - Unannounced Vehicle (full-time)
  102. 13 - Derelict Spaceships - Points of Interest (full-time)
  103. 12 - Unannounced Vehicle (full-time)
  104. 11 - Chapter 28 (full-time)
  105. 7 - Persistent Habs (100% part-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 127 - Bug Fixing & Tech Debt (18% part-time)
  2. 69 - Miscellaneous Support (18% part-time)
  3. 65 - Character Work (12% part-time)
  4. 33 - SQ42 - Vehicle Support (full-time)
  5. 29 - Chapter 26 (27% part-time)
  6. 28 - Chapter 12 (33% part-time)
  7. 27 - Chapter 04 (18% part-time)
  8. 24 - Persistent Streaming and Server Meshing (full-time)
  9. 22 - Building Interiors (20% part-time)
  10. 21 - Frontier Clothing (full-time)
  11. 20 - Chapter 17 (17% part-time)
  12. 19 - Chapter 19 (full-time)
  13. 17 - Pyro Space Stations (full-time)
  14. 17 - Underground Facilities (19% part-time)
  15. 17 - Chapter 21 (19% part-time)
  16. 16 - Outpost Homestead - Independent & Outlaw (30% part-time)
  17. 15 - Chapter 14 (full-time)
  18. 14 - Chapter 22 (14% part-time)
  19. 13 - Gen12 - Renderer T1 (full-time)
  20. 13 - Chapter 05 (13% part-time)
  21. 13 - Bounty Hunter V2 (24% part-time)
  22. 10 - Chapter 27 (69% part-time)
  23. 9 - Duster Faction Outfits (full-time)
  24. 9 - Chapter 18 (full-time)
  25. 9 - Chapter 20 (full-time)
  26. 8 - Unannounced Vehicle (full-time)
  27. 8 - MFD Rework (full-time)
  28. 7 - RSI Polaris (full-time)
  29. 7 - Unannounced Vehicle (full-time)
  30. 7 - Chapter 01 (full-time)
  31. 7 - Hacking T0 (full-time)
  32. 7 - Chapter 13 (85% part-time)
  33. 6 - Quantum Simulation (full-time)
  34. 6 - Enemy Characters (full-time)
  35. 6 - Fire Hazard (full-time)
  36. 6 - Chapter 07 (full-time)
  37. 6 - Chapter 25 (full-time)
  38. 6 - Resource Management (22% part-time)
  39. 6 - Chapter 10 (89% part-time)
  40. 5 - Crusader Spirit (full-time)
  41. 5 - mobiGlas Rework (full-time)
  42. 5 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  43. 5 - HEX (full-time)
  44. 5 - Additional Derelict Settlements (36% part-time)
  45. 5 - Chapter 23 (50% part-time)
  46. 5 - Persistent Hangars (60% part-time)
  47. 5 - Chapter 06 (100% part-time)
  48. 5 - Chapter 08 (100% part-time)
  49. 4 - Origin X1 (full-time)
  50. 4 - RaStar (full-time)
  51. 4 - Freight Elevators (23% part-time)
  52. 4 - Chapter 11 (25% part-time)
  53. 4 - Refinery Ships (27% part-time)
  54. 4 - Pyro System, Planet, and Mission Setup (30% part-time)
  55. 4 - Chapter 24 (33% part-time)
  56. 4 - Mission Manager App (38% part-time)
  57. 3 - Weapon Misfire & Wear (full-time)
  58. 3 - NPC Scheduler Service (full-time)
  59. 3 - Chapter 02 (full-time)
  60. 3 - Physical Damage & Breakability (full-time)
  61. 3 - Security Network V1 (full-time)
  62. 3 - Sliding (full-time)
  63. 3 - Chapter 16 (full-time)
  64. 3 - TestRunner Improvements (full-time)
  65. 3 - Asteroid Facilities (29% part-time)
  66. 3 - Persistent Habs (100% part-time)
  67. 2 - ATC Service (full-time)
  68. 2 - Virtual AI Service (full-time)
  69. 2 - Vehicle Tractor Beams (full-time)
  70. 2 - Actor Status T2 (full-time)
  71. 2 - AI - Vehicle Perception (full-time)
  72. 2 - Cutting T2 (full-time)
  73. 2 - Headhunters Faction Outfits (full-time)
  74. 2 - New Missions - Package Extraction (full-time)
  75. 2 - Swimming T0 (full-time)
  76. 2 - Unannounced Vehicle (full-time)
  77. 2 - New Missions - Data Heist (full-time)
  78. 2 - StarWords Improvements (full-time)
  79. 2 - Derelict Spaceships - Points of Interest (full-time)
  80. 2 - New Missions - Salvage Contracts (full-time)
  81. 2 - Unannounced Vehicle (full-time)
  82. 2 - Salvage - Vehicle Munching (40% part-time)
  83. 2 - Unannounced Vehicle (50% part-time)
  84. 1 - Flak Ammunition (full-time)
  85. 1 - Unannounced Vehicle (full-time)
  86. 1 - Unannounced Vehicle (full-time)
  87. 1 - Distortion Propagation (full-time)
  88. 1 - Chapter 28 (full-time)
  89. 1 - Chemline (full-time)
  90. 1 - Greycat Industrial Salvage Tool (full-time)
  91. 1 - Military Multi-Tool (full-time)
  92. 1 - New Missions - Mining Resource Rush (full-time)
  93. 1 - Physics - Ropes Simulation (full-time)
  94. 1 - Rough and Ready Faction Outfits (full-time)
  95. 1 - Subsumption Editor Integration (full-time)
  96. 1 - Entity Properties Plugin (full-time)
  97. 1 - Map and Radar System Rework (full-time)
  98. 1 - New Missions - Retreive Consignment (full-time)
  99. 1 - Ship Trespass (full-time)
  100. 1 - New Interdiction Scenarios (25% part-time)
  101. 1 - Disarray Ammunition (100% part-time)
  102. 1 - Incendiary Ammunition (100% part-time)
  103. 1 - Plasma Ammunition (100% part-time)
  104. 1 - Artificial Gravity (100% part-time)
  105. 1 - Life Support T0 (100% part-time)

[2] deliverable(s) added:

Unannounced (returning!)

2023-04-02 => 2023-07-20
Unannounced Vehicle

The following team(s) were assigned:

  • Vehicle Content - MTL began work 2023-04-02
    x2 Art devs with 25 tasks (163% load)

Unannounced

2023-04-30 => 2023-08-03
Unannounced Vehicle

The following team(s) were assigned:

  • Vehicle Content - MTL began work 2023-04-30
    x2 Art devs with 20 tasks (208% load)

[0] deliverable(s) updated:

[492] deliverable(s) unchanged