Progress Tracker Delta
478 deliverables listed | 2022-09-14 => 2022-09-28
There were 6 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 357 devs (out of ~512, or 70%) with 766 assignments scheduled to work on 115 observable deliverables. Of those deliverables, 6% are for SQ42 exclusively, with ~177 devs (35%) scheduled for approximately 2920 man-days. 7% of deliverables are shared between both projects.
On average, the schedule has not moved. 14 deliverables were not extended:
- AI - Untrained Combat
- AI - Usable System V2
- Chapter 09
- Datacore Deserializer
- Dynamic Mission System
- Frontier Clothing
- Replication Layer Entity Authority
- Rescue/Transport Mission
- Sandbox Prison Activities
- Security Post Kareah Reactivation
- Stanton Fashion Clothing
- StarWords Improvements
- Subsumption Editor Integration
- XenoThreat Armor
The top currently scheduled tasks (in estimated man-days) are:
- 4219 - Building Interiors (full-time)
- 3010 - Miscellaneous Support (4% part-time)
- 1743 - Bug Fixing & Tech Debt (5% part-time)
- 1397 - SQ42 - Vehicle Support (5% part-time)
- 1294 - Persistent Streaming and Server Meshing (full-time)
- 1183 - Lorville Cityscape (full-time)
- 1048 - Pyro Space Stations (full-time)
- 810 - Dynamic Events (full-time)
- 773 - Outpost Homestead - Independent & Outlaw (full-time)
- 522 - Satellites - Points of Interest (full-time)
- 495 - Quantum Simulation (full-time)
- 489 - Resource Management (24% part-time)
- 471 - HEX (38% part-time)
- 427 - Unannounced Vehicle (full-time)
- 281 - Chapter 14 (27% part-time)
- 245 - Banu Merchantman (full-time)
- 241 - Bounty Hunter V2 (14% part-time)
- 235 - Derelict Spaceships - Points of Interest (full-time)
- 221 - Prone T1 (full-time)
- 207 - Artificial Gravity (50% part-time)
- 206 - Jump Points (12% part-time)
- 199 - Asteroid Facilities (full-time)
- 199 - Freight Elevators (29% part-time)
- 194 - MFD Rework (4% part-time)
- 171 - RSI Lynx (full-time)
- 170 - Player/Machine Physical Interaction (full-time)
- 169 - Life Support T0 (97% part-time)
- 163 - Character Work (full-time)
- 159 - Aopoa San'tok.yāi (full-time)
- 142 - Pyro System, Planet, and Mission Setup (full-time)
- 139 - Cutting T2 (full-time)
- 136 - Chapter 12 (64% part-time)
- 133 - Chapter 19 (43% part-time)
- 117 - Underground Facilities (full-time)
- 114 - Argo SRV (8% part-time)
- 113 - Player Interaction Experience T2 - Visor HUD & Helmet (8% part-time)
- 109 - Outpost Theme Variants (full-time)
- 108 - Cave Archetypes (full-time)
- 103 - Unannounced Vehicle (full-time)
- 99 - Seated Item Handling (full-time)
- 96 - Salvage - Vehicle Munching (38% part-time)
- 89 - Weapon Misfire & Wear (full-time)
- 89 - Player Interaction Experience T0 - Hints & Interactions (full-time)
- 83 - Drake Corsair (27% part-time)
- 80 - Unannounced Vehicle (full-time)
- 75 - Swimming T0 (full-time)
- 71 - Aerodynamic Control Surfaces (full-time)
- 68 - Actor Status T2 (full-time)
- 68 - Chapter 06 (78% part-time)
- 68 - Chapter 20 (78% part-time)
- 66 - Sliding (full-time)
- 63 - Chapter 02 (33% part-time)
- 62 - Quantum Travel Experience (full-time)
- 61 - Chapter 17 (75% part-time)
- 60 - Chapter 11 (100% part-time)
- 59 - New Player Experience (full-time)
- 59 - Chapter 01 (43% part-time)
- 58 - Unannounced Vehicle (16% part-time)
- 55 - Distortion Propagation (full-time)
- 53 - Unannounced Vehicle (50% part-time)
- 48 - Unannounced Vehicle (full-time)
- 47 - MISC Hull C (full-time)
- 45 - New Missions - Orison (20% part-time)
- 44 - AI - Utility (full-time)
- 43 - Charge/Drain T0 (full-time)
- 43 - New Interdiction Scenarios (full-time)
- 43 - Salvage T0 (full-time)
- 40 - Player Interaction Experience T1 - Lockers & Inventory (20% part-time)
- 40 - Chapter 23 (100% part-time)
- 39 - Chapter 26 (full-time)
- 39 - Space Mines (20% part-time)
- 37 - Anvil Crucible (full-time)
- 37 - Chapter 10 (55% part-time)
- 36 - Chapter 04 (75% part-time)
- 35 - Environmental Space Missions (full-time)
- 34 - Vehicle Tractor Beams (83% part-time)
- 33 - FPS Devices T1 (full-time)
- 33 - Origin X1 (full-time)
- 30 - Hacking T0 (56% part-time)
- 28 - Mop & Bucket (full-time)
- 27 - Physicalized Weapon Handling (full-time)
- 26 - DGS Crash Recovery (full-time)
- 26 - DGS Mesh Node (full-time)
- 26 - Ship CPU (full-time)
- 26 - Third Person Camera V2 (full-time)
- 26 - Chapter 05 (full-time)
- 23 - Chapter 18 (100% part-time)
- 22 - AI - Commuter (full-time)
- 22 - Security Behavior (full-time)
- 22 - Chapter 13 (full-time)
- 22 - Chapter 22 (full-time)
- 22 - Enemy Ships (full-time)
- 22 - mobiGlas Rework (full-time)
- 22 - Save/Load (full-time)
- 22 - Virtual AI Service (full-time)
- 21 - FPS Radar / Scanning (full-time)
- 20 - Chapter 15 (100% part-time)
- 20 - Chapter 25 (100% part-time)
- 19 - Unannounced Vehicle (full-time)
- 19 - Flak Ammunition (full-time)
- 17 - Ladders T1 (full-time)
- 17 - Cargo System Refactor (100% part-time)
- 15 - Arena Commander: Classic Race Mode Overhaul (full-time)
- 11 - AI - Vehicle Perception (full-time)
- 11 - Map and Radar System Rework (full-time)
- 11 - Disarray Ammunition (100% part-time)
- 11 - Incendiary Ammunition (100% part-time)
- 11 - Plasma Ammunition (100% part-time)
- 5 - Zero G Push & Pull (100% part-time)
- 5 - EVA T2 (100% part-time)
- 5 - Chemline (100% part-time)
- 4 - VOLT Parallax (full-time)
- 4 - VOLT Fresnel (full-time)
- 3 - Enemy Characters (full-time)
- 3 - Unannounced Vehicle (full-time)
The top currently scheduled tasks (in assigned devs) are:
- 109 - Bug Fixing & Tech Debt (5% part-time)
- 43 - Miscellaneous Support (4% part-time)
- 37 - Persistent Streaming and Server Meshing (full-time)
- 31 - Chapter 14 (27% part-time)
- 25 - Building Interiors (full-time)
- 24 - SQ42 - Vehicle Support (5% part-time)
- 22 - Chapter 01 (43% part-time)
- 20 - Resource Management (24% part-time)
- 17 - Pyro Space Stations (full-time)
- 17 - Character Work (full-time)
- 16 - Outpost Homestead - Independent & Outlaw (full-time)
- 16 - Chapter 12 (64% part-time)
- 14 - Drake Corsair (27% part-time)
- 13 - Dynamic Events (full-time)
- 13 - Banu Merchantman (full-time)
- 13 - Chapter 19 (43% part-time)
- 12 - Derelict Spaceships - Points of Interest (full-time)
- 11 - Bounty Hunter V2 (14% part-time)
- 11 - Unannounced Vehicle (16% part-time)
- 10 - MFD Rework (4% part-time)
- 9 - MISC Hull C (full-time)
- 9 - Pyro System, Planet, and Mission Setup (full-time)
- 8 - Chapter 26 (full-time)
- 8 - Argo SRV (8% part-time)
- 8 - Jump Points (12% part-time)
- 7 - Salvage T0 (full-time)
- 7 - Underground Facilities (full-time)
- 7 - Unannounced Vehicle (50% part-time)
- 7 - Chapter 06 (78% part-time)
- 6 - FPS Devices T1 (full-time)
- 6 - Chapter 22 (full-time)
- 6 - Cave Archetypes (full-time)
- 6 - Chapter 05 (full-time)
- 6 - Unannounced Vehicle (full-time)
- 6 - Chapter 10 (55% part-time)
- 6 - Chapter 04 (75% part-time)
- 6 - Chapter 20 (78% part-time)
- 5 - Enemy Characters (full-time)
- 5 - Quantum Simulation (full-time)
- 5 - Player Interaction Experience T0 - Hints & Interactions (full-time)
- 5 - HEX (38% part-time)
- 5 - Chapter 17 (75% part-time)
- 5 - Chapter 11 (100% part-time)
- 4 - Outpost Theme Variants (full-time)
- 4 - Lorville Cityscape (full-time)
- 4 - RSI Lynx (full-time)
- 4 - New Missions - Orison (20% part-time)
- 4 - Freight Elevators (29% part-time)
- 4 - Chapter 18 (100% part-time)
- 3 - Quantum Travel Experience (full-time)
- 3 - AI - Utility (full-time)
- 3 - DGS Mesh Node (full-time)
- 3 - Asteroid Facilities (full-time)
- 3 - Ladders T1 (full-time)
- 3 - Origin X1 (full-time)
- 3 - Player/Machine Physical Interaction (full-time)
- 3 - Unannounced Vehicle (full-time)
- 3 - Aopoa San'tok.yāi (full-time)
- 3 - FPS Radar / Scanning (full-time)
- 3 - Unannounced Vehicle (full-time)
- 3 - Player Interaction Experience T2 - Visor HUD & Helmet (8% part-time)
- 3 - Chapter 02 (33% part-time)
- 3 - Chapter 15 (100% part-time)
- 3 - Chapter 23 (100% part-time)
- 3 - Cargo System Refactor (100% part-time)
- 2 - Satellites - Points of Interest (full-time)
- 2 - VOLT Parallax (full-time)
- 2 - Save/Load (full-time)
- 2 - Map and Radar System Rework (full-time)
- 2 - Arena Commander: Classic Race Mode Overhaul (full-time)
- 2 - Charge/Drain T0 (full-time)
- 2 - Distortion Propagation (full-time)
- 2 - New Player Experience (full-time)
- 2 - Prone T1 (full-time)
- 2 - Sliding (full-time)
- 2 - Swimming T0 (full-time)
- 2 - Virtual AI Service (full-time)
- 2 - Weapon Misfire & Wear (full-time)
- 2 - Actor Status T2 (full-time)
- 2 - Seated Item Handling (full-time)
- 2 - Player Interaction Experience T1 - Lockers & Inventory (20% part-time)
- 2 - Space Mines (20% part-time)
- 2 - Artificial Gravity (50% part-time)
- 2 - Hacking T0 (56% part-time)
- 2 - Life Support T0 (97% part-time)
- 2 - Zero G Push & Pull (100% part-time)
- 2 - EVA T2 (100% part-time)
- 1 - Unannounced Vehicle (full-time)
- 1 - Unannounced Vehicle (full-time)
- 1 - AI - Commuter (full-time)
- 1 - DGS Crash Recovery (full-time)
- 1 - Physicalized Weapon Handling (full-time)
- 1 - Security Behavior (full-time)
- 1 - Chapter 13 (full-time)
- 1 - Enemy Ships (full-time)
- 1 - mobiGlas Rework (full-time)
- 1 - Aerodynamic Control Surfaces (full-time)
- 1 - AI - Vehicle Perception (full-time)
- 1 - Ship CPU (full-time)
- 1 - Third Person Camera V2 (full-time)
- 1 - VOLT Fresnel (full-time)
- 1 - Anvil Crucible (full-time)
- 1 - Cutting T2 (full-time)
- 1 - Environmental Space Missions (full-time)
- 1 - Flak Ammunition (full-time)
- 1 - Mop & Bucket (full-time)
- 1 - New Interdiction Scenarios (full-time)
- 1 - Unannounced Vehicle (full-time)
- 1 - Salvage - Vehicle Munching (38% part-time)
- 1 - Vehicle Tractor Beams (83% part-time)
- 1 - Chapter 25 (100% part-time)
- 1 - Chemline (100% part-time)
- 1 - Disarray Ammunition (100% part-time)
- 1 - Incendiary Ammunition (100% part-time)
- 1 - Plasma Ammunition (100% part-time)
[6] deliverable(s) updated:
Actor Status T2
2023-03-31 => 2023-06-29
- Start date has been pushed back from 2023-01-05 to 2023-03-31
- Actor Feature Team freed up 85 days of work
x1 => 2 Engineering devs with 9 tasks (62% => 37% load)
Drake Corsair
2021-04-11 => 2022-11-10
- Added to the 3.18 release window
“All tasks required for the implementation of the Corsair multi-crew explorer.”
FPS Radar / Scanning
2021-01-03 => 2022-10-12
- End date has been extended from 2022-09-29 to 2022-10-12
Miscellaneous Support
2020-12-31 => 2023-06-29
- Planet Tech Team added 13 days of work
x3 => 5 Engineering devs with 13 tasks (29% => 19% load)
Player Interaction Experience T0 - Hints & Interactions
2021-01-03 => 2022-11-09
- End date has been extended from 2022-10-12 to 2022-11-09
- Actor Feature Team added 14 days of work
x2 Animation devs with 2 tasks (64% load)
x2 => 3 Engineering devs with 16 tasks (27% => 21% load)
ship 32
2023-02-26 => 2023-06-15
- Title has been updated from “ship 32” to “Unannounced”