ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

478 deliverables listed | 2022-09-14 => 2022-09-28

There were 6 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 357 devs (out of ~512, or 70%) with 766 assignments scheduled to work on 115 observable deliverables. Of those deliverables, 6% are for SQ42 exclusively, with ~177 devs (35%) scheduled for approximately 2920 man-days. 7% of deliverables are shared between both projects.

On average, the schedule has not moved. 14 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 4219 - Building Interiors (full-time)
  2. 3010 - Miscellaneous Support (4% part-time)
  3. 1743 - Bug Fixing & Tech Debt (5% part-time)
  4. 1397 - SQ42 - Vehicle Support (5% part-time)
  5. 1294 - Persistent Streaming and Server Meshing (full-time)
  6. 1183 - Lorville Cityscape (full-time)
  7. 1048 - Pyro Space Stations (full-time)
  8. 810 - Dynamic Events (full-time)
  9. 773 - Outpost Homestead - Independent & Outlaw (full-time)
  10. 522 - Satellites - Points of Interest (full-time)
  11. 495 - Quantum Simulation (full-time)
  12. 489 - Resource Management (24% part-time)
  13. 471 - HEX (38% part-time)
  14. 427 - Unannounced Vehicle (full-time)
  15. 281 - Chapter 14 (27% part-time)
  16. 245 - Banu Merchantman (full-time)
  17. 241 - Bounty Hunter V2 (14% part-time)
  18. 235 - Derelict Spaceships - Points of Interest (full-time)
  19. 221 - Prone T1 (full-time)
  20. 207 - Artificial Gravity (50% part-time)
  21. 206 - Jump Points (12% part-time)
  22. 199 - Asteroid Facilities (full-time)
  23. 199 - Freight Elevators (29% part-time)
  24. 194 - MFD Rework (4% part-time)
  25. 171 - RSI Lynx (full-time)
  26. 170 - Player/Machine Physical Interaction (full-time)
  27. 169 - Life Support T0 (97% part-time)
  28. 163 - Character Work (full-time)
  29. 159 - Aopoa San'tok.yāi (full-time)
  30. 142 - Pyro System, Planet, and Mission Setup (full-time)
  31. 139 - Cutting T2 (full-time)
  32. 136 - Chapter 12 (64% part-time)
  33. 133 - Chapter 19 (43% part-time)
  34. 117 - Underground Facilities (full-time)
  35. 114 - Argo SRV (8% part-time)
  36. 113 - Player Interaction Experience T2 - Visor HUD & Helmet (8% part-time)
  37. 109 - Outpost Theme Variants (full-time)
  38. 108 - Cave Archetypes (full-time)
  39. 103 - Unannounced Vehicle (full-time)
  40. 99 - Seated Item Handling (full-time)
  41. 96 - Salvage - Vehicle Munching (38% part-time)
  42. 89 - Weapon Misfire & Wear (full-time)
  43. 89 - Player Interaction Experience T0 - Hints & Interactions (full-time)
  44. 83 - Drake Corsair (27% part-time)
  45. 80 - Unannounced Vehicle (full-time)
  46. 75 - Swimming T0 (full-time)
  47. 71 - Aerodynamic Control Surfaces (full-time)
  48. 68 - Actor Status T2 (full-time)
  49. 68 - Chapter 06 (78% part-time)
  50. 68 - Chapter 20 (78% part-time)
  51. 66 - Sliding (full-time)
  52. 63 - Chapter 02 (33% part-time)
  53. 62 - Quantum Travel Experience (full-time)
  54. 61 - Chapter 17 (75% part-time)
  55. 60 - Chapter 11 (100% part-time)
  56. 59 - New Player Experience (full-time)
  57. 59 - Chapter 01 (43% part-time)
  58. 58 - Unannounced Vehicle (16% part-time)
  59. 55 - Distortion Propagation (full-time)
  60. 53 - Unannounced Vehicle (50% part-time)
  61. 48 - Unannounced Vehicle (full-time)
  62. 47 - MISC Hull C (full-time)
  63. 45 - New Missions - Orison (20% part-time)
  64. 44 - AI - Utility (full-time)
  65. 43 - Charge/Drain T0 (full-time)
  66. 43 - New Interdiction Scenarios (full-time)
  67. 43 - Salvage T0 (full-time)
  68. 40 - Player Interaction Experience T1 - Lockers & Inventory (20% part-time)
  69. 40 - Chapter 23 (100% part-time)
  70. 39 - Chapter 26 (full-time)
  71. 39 - Space Mines (20% part-time)
  72. 37 - Anvil Crucible (full-time)
  73. 37 - Chapter 10 (55% part-time)
  74. 36 - Chapter 04 (75% part-time)
  75. 35 - Environmental Space Missions (full-time)
  76. 34 - Vehicle Tractor Beams (83% part-time)
  77. 33 - FPS Devices T1 (full-time)
  78. 33 - Origin X1 (full-time)
  79. 30 - Hacking T0 (56% part-time)
  80. 28 - Mop & Bucket (full-time)
  81. 27 - Physicalized Weapon Handling (full-time)
  82. 26 - DGS Crash Recovery (full-time)
  83. 26 - DGS Mesh Node (full-time)
  84. 26 - Ship CPU (full-time)
  85. 26 - Third Person Camera V2 (full-time)
  86. 26 - Chapter 05 (full-time)
  87. 23 - Chapter 18 (100% part-time)
  88. 22 - AI - Commuter (full-time)
  89. 22 - Security Behavior (full-time)
  90. 22 - Chapter 13 (full-time)
  91. 22 - Chapter 22 (full-time)
  92. 22 - Enemy Ships (full-time)
  93. 22 - mobiGlas Rework (full-time)
  94. 22 - Save/Load (full-time)
  95. 22 - Virtual AI Service (full-time)
  96. 21 - FPS Radar / Scanning (full-time)
  97. 20 - Chapter 15 (100% part-time)
  98. 20 - Chapter 25 (100% part-time)
  99. 19 - Unannounced Vehicle (full-time)
  100. 19 - Flak Ammunition (full-time)
  101. 17 - Ladders T1 (full-time)
  102. 17 - Cargo System Refactor (100% part-time)
  103. 15 - Arena Commander: Classic Race Mode Overhaul (full-time)
  104. 11 - AI - Vehicle Perception (full-time)
  105. 11 - Map and Radar System Rework (full-time)
  106. 11 - Disarray Ammunition (100% part-time)
  107. 11 - Incendiary Ammunition (100% part-time)
  108. 11 - Plasma Ammunition (100% part-time)
  109. 5 - Zero G Push & Pull (100% part-time)
  110. 5 - EVA T2 (100% part-time)
  111. 5 - Chemline (100% part-time)
  112. 4 - VOLT Parallax (full-time)
  113. 4 - VOLT Fresnel (full-time)
  114. 3 - Enemy Characters (full-time)
  115. 3 - Unannounced Vehicle (full-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 109 - Bug Fixing & Tech Debt (5% part-time)
  2. 43 - Miscellaneous Support (4% part-time)
  3. 37 - Persistent Streaming and Server Meshing (full-time)
  4. 31 - Chapter 14 (27% part-time)
  5. 25 - Building Interiors (full-time)
  6. 24 - SQ42 - Vehicle Support (5% part-time)
  7. 22 - Chapter 01 (43% part-time)
  8. 20 - Resource Management (24% part-time)
  9. 17 - Pyro Space Stations (full-time)
  10. 17 - Character Work (full-time)
  11. 16 - Outpost Homestead - Independent & Outlaw (full-time)
  12. 16 - Chapter 12 (64% part-time)
  13. 14 - Drake Corsair (27% part-time)
  14. 13 - Dynamic Events (full-time)
  15. 13 - Banu Merchantman (full-time)
  16. 13 - Chapter 19 (43% part-time)
  17. 12 - Derelict Spaceships - Points of Interest (full-time)
  18. 11 - Bounty Hunter V2 (14% part-time)
  19. 11 - Unannounced Vehicle (16% part-time)
  20. 10 - MFD Rework (4% part-time)
  21. 9 - MISC Hull C (full-time)
  22. 9 - Pyro System, Planet, and Mission Setup (full-time)
  23. 8 - Chapter 26 (full-time)
  24. 8 - Argo SRV (8% part-time)
  25. 8 - Jump Points (12% part-time)
  26. 7 - Salvage T0 (full-time)
  27. 7 - Underground Facilities (full-time)
  28. 7 - Unannounced Vehicle (50% part-time)
  29. 7 - Chapter 06 (78% part-time)
  30. 6 - FPS Devices T1 (full-time)
  31. 6 - Chapter 22 (full-time)
  32. 6 - Cave Archetypes (full-time)
  33. 6 - Chapter 05 (full-time)
  34. 6 - Unannounced Vehicle (full-time)
  35. 6 - Chapter 10 (55% part-time)
  36. 6 - Chapter 04 (75% part-time)
  37. 6 - Chapter 20 (78% part-time)
  38. 5 - Enemy Characters (full-time)
  39. 5 - Quantum Simulation (full-time)
  40. 5 - Player Interaction Experience T0 - Hints & Interactions (full-time)
  41. 5 - HEX (38% part-time)
  42. 5 - Chapter 17 (75% part-time)
  43. 5 - Chapter 11 (100% part-time)
  44. 4 - Outpost Theme Variants (full-time)
  45. 4 - Lorville Cityscape (full-time)
  46. 4 - RSI Lynx (full-time)
  47. 4 - New Missions - Orison (20% part-time)
  48. 4 - Freight Elevators (29% part-time)
  49. 4 - Chapter 18 (100% part-time)
  50. 3 - Quantum Travel Experience (full-time)
  51. 3 - AI - Utility (full-time)
  52. 3 - DGS Mesh Node (full-time)
  53. 3 - Asteroid Facilities (full-time)
  54. 3 - Ladders T1 (full-time)
  55. 3 - Origin X1 (full-time)
  56. 3 - Player/Machine Physical Interaction (full-time)
  57. 3 - Unannounced Vehicle (full-time)
  58. 3 - Aopoa San'tok.yāi (full-time)
  59. 3 - FPS Radar / Scanning (full-time)
  60. 3 - Unannounced Vehicle (full-time)
  61. 3 - Player Interaction Experience T2 - Visor HUD & Helmet (8% part-time)
  62. 3 - Chapter 02 (33% part-time)
  63. 3 - Chapter 15 (100% part-time)
  64. 3 - Chapter 23 (100% part-time)
  65. 3 - Cargo System Refactor (100% part-time)
  66. 2 - Satellites - Points of Interest (full-time)
  67. 2 - VOLT Parallax (full-time)
  68. 2 - Save/Load (full-time)
  69. 2 - Map and Radar System Rework (full-time)
  70. 2 - Arena Commander: Classic Race Mode Overhaul (full-time)
  71. 2 - Charge/Drain T0 (full-time)
  72. 2 - Distortion Propagation (full-time)
  73. 2 - New Player Experience (full-time)
  74. 2 - Prone T1 (full-time)
  75. 2 - Sliding (full-time)
  76. 2 - Swimming T0 (full-time)
  77. 2 - Virtual AI Service (full-time)
  78. 2 - Weapon Misfire & Wear (full-time)
  79. 2 - Actor Status T2 (full-time)
  80. 2 - Seated Item Handling (full-time)
  81. 2 - Player Interaction Experience T1 - Lockers & Inventory (20% part-time)
  82. 2 - Space Mines (20% part-time)
  83. 2 - Artificial Gravity (50% part-time)
  84. 2 - Hacking T0 (56% part-time)
  85. 2 - Life Support T0 (97% part-time)
  86. 2 - Zero G Push & Pull (100% part-time)
  87. 2 - EVA T2 (100% part-time)
  88. 1 - Unannounced Vehicle (full-time)
  89. 1 - Unannounced Vehicle (full-time)
  90. 1 - AI - Commuter (full-time)
  91. 1 - DGS Crash Recovery (full-time)
  92. 1 - Physicalized Weapon Handling (full-time)
  93. 1 - Security Behavior (full-time)
  94. 1 - Chapter 13 (full-time)
  95. 1 - Enemy Ships (full-time)
  96. 1 - mobiGlas Rework (full-time)
  97. 1 - Aerodynamic Control Surfaces (full-time)
  98. 1 - AI - Vehicle Perception (full-time)
  99. 1 - Ship CPU (full-time)
  100. 1 - Third Person Camera V2 (full-time)
  101. 1 - VOLT Fresnel (full-time)
  102. 1 - Anvil Crucible (full-time)
  103. 1 - Cutting T2 (full-time)
  104. 1 - Environmental Space Missions (full-time)
  105. 1 - Flak Ammunition (full-time)
  106. 1 - Mop & Bucket (full-time)
  107. 1 - New Interdiction Scenarios (full-time)
  108. 1 - Unannounced Vehicle (full-time)
  109. 1 - Salvage - Vehicle Munching (38% part-time)
  110. 1 - Vehicle Tractor Beams (83% part-time)
  111. 1 - Chapter 25 (100% part-time)
  112. 1 - Chemline (100% part-time)
  113. 1 - Disarray Ammunition (100% part-time)
  114. 1 - Incendiary Ammunition (100% part-time)
  115. 1 - Plasma Ammunition (100% part-time)

[6] deliverable(s) updated:

Actor Status T2

2023-03-31 => 2023-06-29

  • Start date has been pushed back from 2023-01-05 to 2023-03-31
  • Actor Feature Team freed up 85 days of work
    x1 => 2 Engineering devs with 9 tasks (62% => 37% load)

Drake Corsair

2021-04-11 => 2022-11-10

  • Added to the 3.18 release window


“All tasks required for the implementation of the Corsair multi-crew explorer.”

FPS Radar / Scanning

2021-01-03 => 2022-10-12

  • End date has been extended from 2022-09-29 to 2022-10-12

Miscellaneous Support

2020-12-31 => 2023-06-29

  • Planet Tech Team added 13 days of work
    x3 => 5 Engineering devs with 13 tasks (29% => 19% load)

Player Interaction Experience T0 - Hints & Interactions

2021-01-03 => 2022-11-09

  • End date has been extended from 2022-10-12 to 2022-11-09
  • Actor Feature Team added 14 days of work
    x2 Animation devs with 2 tasks (64% load)
    x2 => 3 Engineering devs with 16 tasks (27% => 21% load)

ship 32

2023-02-26 => 2023-06-15

  • Title has been updated from “ship 32” to “Unannounced”

[472] deliverable(s) unchanged