Progress Tracker Delta
506 deliverables listed | 2023-08-23 => 2023-09-06
There were 5 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.
extra analysis (click me)
There are approximately 370 devs (out of ~512, or 72%) with 763 assignments scheduled to work on 82 observable deliverables. Of those deliverables, 5% are for SQ42 exclusively, with ~285 devs (56%) scheduled for approximately 7385 man-days. 3% of deliverables are shared between both projects.
On average, the schedule has expanded by 4 days. 8 deliverables were not extended:
- Enemy Characters
- Fire Hazard
- Gen12 - Renderer T1
- Mission Manager App
- New Missions Steal Evidence
- NPC Scheduler Service
- Reputation - Shop Discounts
- Virtual AI Service
The top currently scheduled tasks (in estimated man-days) are:
- 3543 - Bug Fixing & Tech Debt (8% part-time)
- 2448 - Character Work (32% part-time)
- 2367 - SQ42 - Vehicle Support (26% part-time)
- 1553 - Miscellaneous Support (7% part-time)
- 1269 - Additional Derelict Settlements (6% part-time)
- 1222 - Underground Facilities (full-time)
- 1190 - Building Interiors (full-time)
- 912 - Outpost Homestead - Independent & Outlaw (full-time)
- 867 - Pyro Space Stations (full-time)
- 660 - Persistent Streaming and Server Meshing (full-time)
- 442 - Bounty Hunter V2 (full-time)
- 364 - Origin X1 (56% part-time)
- 344 - RSI Polaris (full-time)
- 295 - Chapter 04 (7% part-time)
- 258 - Chapter 26 (full-time)
- 229 - Chapter 19 (full-time)
- 214 - Chapter 12 (full-time)
- 212 - Resource Management (16% part-time)
- 201 - Chapter 25 (full-time)
- 189 - Chapter 17 (11% part-time)
- 183 - Freight Elevators (33% part-time)
- 178 - Chapter 21 (33% part-time)
- 176 - TestRunner Improvements (full-time)
- 172 - Headhunters Faction Outfits (full-time)
- 152 - Salvage - Vehicle Munching (33% part-time)
- 148 - Aopoa San'tok.yāi (5% part-time)
- 135 - New Player Experience (full-time)
- 129 - Chapter 14 (full-time)
- 128 - Unannounced Vehicle (full-time)
- 117 - Chapter 22 (17% part-time)
- 115 - Chapter 20 (full-time)
- 115 - mobiGlas Rework (full-time)
- 114 - Map and Radar System Rework (full-time)
- 88 - HEX (full-time)
- 86 - New Missions - Cargo Hauling (full-time)
- 86 - Actor Status T2 (full-time)
- 86 - Sliding (full-time)
- 80 - Unannounced Vehicle (full-time)
- 80 - Chapter 24 (25% part-time)
- 76 - Arena Commander: Frontend Update (full-time)
- 72 - Chapter 02 (full-time)
- 69 - Chapter 23 (50% part-time)
- 67 - Arena Commander: Experimental Game Modes (full-time)
- 67 - Arena Commander: New Racetracks (full-time)
- 65 - Quantum Simulation (full-time)
- 57 - Chapter 05 (full-time)
- 55 - Weapon Misfire & Wear (full-time)
- 53 - Unannounced Vehicle (full-time)
- 52 - RaStar (full-time)
- 52 - Swimming T0 (full-time)
- 51 - Chapter 27 (33% part-time)
- 48 - Crusader Spirit (full-time)
- 47 - Jump Points (full-time)
- 44 - Entity Properties Plugin (full-time)
- 44 - Vehicle Tractor Beams (full-time)
- 43 - New Interdiction Scenarios (full-time)
- 43 - Chapter 07 (full-time)
- 43 - Chapter 10 (full-time)
- 43 - Chapter 11 (full-time)
- 43 - Chapter 13 (full-time)
- 43 - Chapter 16 (full-time)
- 43 - Chapter 18 (full-time)
- 43 - Character Creator (full-time)
- 43 - Cutting T2 (full-time)
- 43 - Distortion Propagation (full-time)
- 43 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 43 - Subsumption Editor Integration (full-time)
- 43 - Unannounced Vehicle (50% part-time)
- 42 - New Missions - Data Heist (full-time)
- 42 - New Missions - Restoration Contracts (full-time)
- 42 - New Missions - Steal/Recover Cargo (full-time)
- 42 - Reputation - Hostility (full-time)
- 35 - Security Network V1 (full-time)
- 34 - Persistent Hangars (43% part-time)
- 33 - Pyro System, Planet, and Mission Setup (full-time)
- 29 - Artificial Gravity (100% part-time)
- 29 - Life Support T0 (100% part-time)
- 26 - Disarray Ammunition (100% part-time)
- 26 - Incendiary Ammunition (100% part-time)
- 26 - Plasma Ammunition (100% part-time)
- 22 - Refinery Ships (full-time)
- 14 - Chapter 01 (full-time)
The top currently scheduled tasks (in assigned devs) are:
- 129 - Bug Fixing & Tech Debt (8% part-time)
- 74 - Character Work (32% part-time)
- 59 - Miscellaneous Support (7% part-time)
- 42 - SQ42 - Vehicle Support (26% part-time)
- 23 - Persistent Streaming and Server Meshing (full-time)
- 23 - Chapter 26 (full-time)
- 22 - Underground Facilities (full-time)
- 21 - Chapter 12 (full-time)
- 20 - Chapter 04 (7% part-time)
- 18 - Building Interiors (full-time)
- 17 - Pyro Space Stations (full-time)
- 16 - Outpost Homestead - Independent & Outlaw (full-time)
- 16 - Chapter 17 (11% part-time)
- 15 - Chapter 21 (33% part-time)
- 14 - Chapter 22 (17% part-time)
- 13 - Resource Management (16% part-time)
- 12 - Bounty Hunter V2 (full-time)
- 10 - Chapter 14 (full-time)
- 10 - Chapter 19 (full-time)
- 9 - Freight Elevators (33% part-time)
- 8 - Crusader Spirit (full-time)
- 8 - Map and Radar System Rework (full-time)
- 8 - Additional Derelict Settlements (6% part-time)
- 7 - RSI Polaris (full-time)
- 7 - Chapter 05 (full-time)
- 7 - Chapter 20 (full-time)
- 7 - Aopoa San'tok.yāi (5% part-time)
- 7 - Origin X1 (56% part-time)
- 6 - Chapter 01 (full-time)
- 6 - Quantum Simulation (full-time)
- 5 - HEX (full-time)
- 5 - Chapter 25 (full-time)
- 5 - Headhunters Faction Outfits (full-time)
- 5 - mobiGlas Rework (full-time)
- 5 - Pyro System, Planet, and Mission Setup (full-time)
- 5 - Chapter 27 (33% part-time)
- 5 - Chapter 23 (50% part-time)
- 4 - RaStar (full-time)
- 4 - TestRunner Improvements (full-time)
- 4 - Unannounced Vehicle (full-time)
- 4 - Chapter 07 (full-time)
- 4 - Weapon Misfire & Wear (full-time)
- 3 - New Missions - Cargo Hauling (full-time)
- 3 - Chapter 02 (full-time)
- 3 - Chapter 11 (full-time)
- 3 - Chapter 16 (full-time)
- 3 - Chapter 18 (full-time)
- 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
- 3 - Sliding (full-time)
- 3 - Jump Points (full-time)
- 3 - New Player Experience (full-time)
- 3 - Chapter 24 (25% part-time)
- 3 - Persistent Hangars (43% part-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Unannounced Vehicle (full-time)
- 2 - Refinery Ships (full-time)
- 2 - Security Network V1 (full-time)
- 2 - New Missions - Data Heist (full-time)
- 2 - New Missions - Restoration Contracts (full-time)
- 2 - Actor Status T2 (full-time)
- 2 - Chapter 13 (full-time)
- 2 - Swimming T0 (full-time)
- 2 - Arena Commander: Frontend Update (full-time)
- 2 - Salvage - Vehicle Munching (33% part-time)
- 2 - Unannounced Vehicle (50% part-time)
- 1 - New Interdiction Scenarios (full-time)
- 1 - Entity Properties Plugin (full-time)
- 1 - New Missions - Steal/Recover Cargo (full-time)
- 1 - Reputation - Hostility (full-time)
- 1 - Vehicle Tractor Beams (full-time)
- 1 - Chapter 10 (full-time)
- 1 - Character Creator (full-time)
- 1 - Cutting T2 (full-time)
- 1 - Distortion Propagation (full-time)
- 1 - Subsumption Editor Integration (full-time)
- 1 - Arena Commander: Experimental Game Modes (full-time)
- 1 - Arena Commander: New Racetracks (full-time)
- 1 - Artificial Gravity (100% part-time)
- 1 - Life Support T0 (100% part-time)
- 1 - Disarray Ammunition (100% part-time)
- 1 - Incendiary Ammunition (100% part-time)
- 1 - Plasma Ammunition (100% part-time)
[5] deliverable(s) updated:
Aopoa San’tok.y?i
2023-01-02 => 2023-12-14
- Title has been updated from “Aopoa San’tok.y?i” to “Aopoa San’tok.yāi”
- Description has been updated from
“”
to
“Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.”
Freight Elevators
2022-09-25 => 2023-12-14
- NA PU Gameplay Feature Team was assigned, revealing 64 days of work
x3 Engineering devs with 18 tasks (20% load)
x1 Design dev with 6 tasks (137% load)
Jump Points
2021-02-19 => 2023-09-20
- End date has been extended from 2023-03-05 to 2023-09-20
- Vehicle Gameplay Feature Team was assigned, revealing 64 days of work
x2 Engineering devs with 12 tasks (47% load)
x1 Design dev with 4 tasks (142% load)
Persistent Hangars
2021-05-09 => 2023-09-20
- End date has been extended from 2023-05-04 to 2023-09-20
- NA PU Gameplay Feature Team was assigned, revealing 64 days of work
x2 Engineering devs with 12 tasks (36% load)
x1 Design dev with 6 tasks (137% load)
Resource Management
2021-01-04 => 2023-12-14
- Vehicle Gameplay Feature Team was assigned, revealing 27 days of work
x1 Design dev with 2 tasks (83% load)