ShinyTracker

RSI "Progress Tracker" Delta Reports

by ShinyHobo RSS

Progress Tracker Delta

506 deliverables listed | 2023-08-23 => 2023-09-06

There were 5 modifications, 0 removals, and 0 additions in this update. Please note that not all removals are intentional; there is currently a bug with how time is entered on the Progress Tracker that can cause deliverables to disappear.


extra analysis (click me)


There are approximately 370 devs (out of ~512, or 72%) with 763 assignments scheduled to work on 82 observable deliverables. Of those deliverables, 5% are for SQ42 exclusively, with ~285 devs (56%) scheduled for approximately 7385 man-days. 3% of deliverables are shared between both projects.

On average, the schedule has expanded by 4 days. 8 deliverables were not extended:

The top currently scheduled tasks (in estimated man-days) are:

  1. 3543 - Bug Fixing & Tech Debt (8% part-time)
  2. 2448 - Character Work (32% part-time)
  3. 2367 - SQ42 - Vehicle Support (26% part-time)
  4. 1553 - Miscellaneous Support (7% part-time)
  5. 1269 - Additional Derelict Settlements (6% part-time)
  6. 1222 - Underground Facilities (full-time)
  7. 1190 - Building Interiors (full-time)
  8. 912 - Outpost Homestead - Independent & Outlaw (full-time)
  9. 867 - Pyro Space Stations (full-time)
  10. 660 - Persistent Streaming and Server Meshing (full-time)
  11. 442 - Bounty Hunter V2 (full-time)
  12. 364 - Origin X1 (56% part-time)
  13. 344 - RSI Polaris (full-time)
  14. 295 - Chapter 04 (7% part-time)
  15. 258 - Chapter 26 (full-time)
  16. 229 - Chapter 19 (full-time)
  17. 214 - Chapter 12 (full-time)
  18. 212 - Resource Management (16% part-time)
  19. 201 - Chapter 25 (full-time)
  20. 189 - Chapter 17 (11% part-time)
  21. 183 - Freight Elevators (33% part-time)
  22. 178 - Chapter 21 (33% part-time)
  23. 176 - TestRunner Improvements (full-time)
  24. 172 - Headhunters Faction Outfits (full-time)
  25. 152 - Salvage - Vehicle Munching (33% part-time)
  26. 148 - Aopoa San'tok.yāi (5% part-time)
  27. 135 - New Player Experience (full-time)
  28. 129 - Chapter 14 (full-time)
  29. 128 - Unannounced Vehicle (full-time)
  30. 117 - Chapter 22 (17% part-time)
  31. 115 - Chapter 20 (full-time)
  32. 115 - mobiGlas Rework (full-time)
  33. 114 - Map and Radar System Rework (full-time)
  34. 88 - HEX (full-time)
  35. 86 - New Missions - Cargo Hauling (full-time)
  36. 86 - Actor Status T2 (full-time)
  37. 86 - Sliding (full-time)
  38. 80 - Unannounced Vehicle (full-time)
  39. 80 - Chapter 24 (25% part-time)
  40. 76 - Arena Commander: Frontend Update (full-time)
  41. 72 - Chapter 02 (full-time)
  42. 69 - Chapter 23 (50% part-time)
  43. 67 - Arena Commander: Experimental Game Modes (full-time)
  44. 67 - Arena Commander: New Racetracks (full-time)
  45. 65 - Quantum Simulation (full-time)
  46. 57 - Chapter 05 (full-time)
  47. 55 - Weapon Misfire & Wear (full-time)
  48. 53 - Unannounced Vehicle (full-time)
  49. 52 - RaStar (full-time)
  50. 52 - Swimming T0 (full-time)
  51. 51 - Chapter 27 (33% part-time)
  52. 48 - Crusader Spirit (full-time)
  53. 47 - Jump Points (full-time)
  54. 44 - Entity Properties Plugin (full-time)
  55. 44 - Vehicle Tractor Beams (full-time)
  56. 43 - New Interdiction Scenarios (full-time)
  57. 43 - Chapter 07 (full-time)
  58. 43 - Chapter 10 (full-time)
  59. 43 - Chapter 11 (full-time)
  60. 43 - Chapter 13 (full-time)
  61. 43 - Chapter 16 (full-time)
  62. 43 - Chapter 18 (full-time)
  63. 43 - Character Creator (full-time)
  64. 43 - Cutting T2 (full-time)
  65. 43 - Distortion Propagation (full-time)
  66. 43 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  67. 43 - Subsumption Editor Integration (full-time)
  68. 43 - Unannounced Vehicle (50% part-time)
  69. 42 - New Missions - Data Heist (full-time)
  70. 42 - New Missions - Restoration Contracts (full-time)
  71. 42 - New Missions - Steal/Recover Cargo (full-time)
  72. 42 - Reputation - Hostility (full-time)
  73. 35 - Security Network V1 (full-time)
  74. 34 - Persistent Hangars (43% part-time)
  75. 33 - Pyro System, Planet, and Mission Setup (full-time)
  76. 29 - Artificial Gravity (100% part-time)
  77. 29 - Life Support T0 (100% part-time)
  78. 26 - Disarray Ammunition (100% part-time)
  79. 26 - Incendiary Ammunition (100% part-time)
  80. 26 - Plasma Ammunition (100% part-time)
  81. 22 - Refinery Ships (full-time)
  82. 14 - Chapter 01 (full-time)

The top currently scheduled tasks (in assigned devs) are:

  1. 129 - Bug Fixing & Tech Debt (8% part-time)
  2. 74 - Character Work (32% part-time)
  3. 59 - Miscellaneous Support (7% part-time)
  4. 42 - SQ42 - Vehicle Support (26% part-time)
  5. 23 - Persistent Streaming and Server Meshing (full-time)
  6. 23 - Chapter 26 (full-time)
  7. 22 - Underground Facilities (full-time)
  8. 21 - Chapter 12 (full-time)
  9. 20 - Chapter 04 (7% part-time)
  10. 18 - Building Interiors (full-time)
  11. 17 - Pyro Space Stations (full-time)
  12. 16 - Outpost Homestead - Independent & Outlaw (full-time)
  13. 16 - Chapter 17 (11% part-time)
  14. 15 - Chapter 21 (33% part-time)
  15. 14 - Chapter 22 (17% part-time)
  16. 13 - Resource Management (16% part-time)
  17. 12 - Bounty Hunter V2 (full-time)
  18. 10 - Chapter 14 (full-time)
  19. 10 - Chapter 19 (full-time)
  20. 9 - Freight Elevators (33% part-time)
  21. 8 - Crusader Spirit (full-time)
  22. 8 - Map and Radar System Rework (full-time)
  23. 8 - Additional Derelict Settlements (6% part-time)
  24. 7 - RSI Polaris (full-time)
  25. 7 - Chapter 05 (full-time)
  26. 7 - Chapter 20 (full-time)
  27. 7 - Aopoa San'tok.yāi (5% part-time)
  28. 7 - Origin X1 (56% part-time)
  29. 6 - Chapter 01 (full-time)
  30. 6 - Quantum Simulation (full-time)
  31. 5 - HEX (full-time)
  32. 5 - Chapter 25 (full-time)
  33. 5 - Headhunters Faction Outfits (full-time)
  34. 5 - mobiGlas Rework (full-time)
  35. 5 - Pyro System, Planet, and Mission Setup (full-time)
  36. 5 - Chapter 27 (33% part-time)
  37. 5 - Chapter 23 (50% part-time)
  38. 4 - RaStar (full-time)
  39. 4 - TestRunner Improvements (full-time)
  40. 4 - Unannounced Vehicle (full-time)
  41. 4 - Chapter 07 (full-time)
  42. 4 - Weapon Misfire & Wear (full-time)
  43. 3 - New Missions - Cargo Hauling (full-time)
  44. 3 - Chapter 02 (full-time)
  45. 3 - Chapter 11 (full-time)
  46. 3 - Chapter 16 (full-time)
  47. 3 - Chapter 18 (full-time)
  48. 3 - Player Interaction Experience T2 - Visor HUD & Helmet (full-time)
  49. 3 - Sliding (full-time)
  50. 3 - Jump Points (full-time)
  51. 3 - New Player Experience (full-time)
  52. 3 - Chapter 24 (25% part-time)
  53. 3 - Persistent Hangars (43% part-time)
  54. 2 - Unannounced Vehicle (full-time)
  55. 2 - Unannounced Vehicle (full-time)
  56. 2 - Refinery Ships (full-time)
  57. 2 - Security Network V1 (full-time)
  58. 2 - New Missions - Data Heist (full-time)
  59. 2 - New Missions - Restoration Contracts (full-time)
  60. 2 - Actor Status T2 (full-time)
  61. 2 - Chapter 13 (full-time)
  62. 2 - Swimming T0 (full-time)
  63. 2 - Arena Commander: Frontend Update (full-time)
  64. 2 - Salvage - Vehicle Munching (33% part-time)
  65. 2 - Unannounced Vehicle (50% part-time)
  66. 1 - New Interdiction Scenarios (full-time)
  67. 1 - Entity Properties Plugin (full-time)
  68. 1 - New Missions - Steal/Recover Cargo (full-time)
  69. 1 - Reputation - Hostility (full-time)
  70. 1 - Vehicle Tractor Beams (full-time)
  71. 1 - Chapter 10 (full-time)
  72. 1 - Character Creator (full-time)
  73. 1 - Cutting T2 (full-time)
  74. 1 - Distortion Propagation (full-time)
  75. 1 - Subsumption Editor Integration (full-time)
  76. 1 - Arena Commander: Experimental Game Modes (full-time)
  77. 1 - Arena Commander: New Racetracks (full-time)
  78. 1 - Artificial Gravity (100% part-time)
  79. 1 - Life Support T0 (100% part-time)
  80. 1 - Disarray Ammunition (100% part-time)
  81. 1 - Incendiary Ammunition (100% part-time)
  82. 1 - Plasma Ammunition (100% part-time)

[5] deliverable(s) updated:

Aopoa San’tok.y?i

2023-01-02 => 2023-12-14

  • Title has been updated from “Aopoa San’tok.y?i” to “Aopoa San’tok.yāi”
  • Description has been updated from
    “”
    to
    “Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.”

Freight Elevators

2022-09-25 => 2023-12-14

  • NA PU Gameplay Feature Team was assigned, revealing 64 days of work
    x3 Engineering devs with 18 tasks (20% load)
    x1 Design dev with 6 tasks (137% load)

Jump Points

2021-02-19 => 2023-09-20

  • End date has been extended from 2023-03-05 to 2023-09-20
  • Vehicle Gameplay Feature Team was assigned, revealing 64 days of work
    x2 Engineering devs with 12 tasks (47% load)
    x1 Design dev with 4 tasks (142% load)

Persistent Hangars

2021-05-09 => 2023-09-20

  • End date has been extended from 2023-05-04 to 2023-09-20
  • NA PU Gameplay Feature Team was assigned, revealing 64 days of work
    x2 Engineering devs with 12 tasks (36% load)
    x1 Design dev with 6 tasks (137% load)

Resource Management

2021-01-04 => 2023-12-14

  • Vehicle Gameplay Feature Team was assigned, revealing 27 days of work
    x1 Design dev with 2 tasks (83% load)

[501] deliverable(s) unchanged